pbr
Here are 357 public repositories matching this topic...
The Dæmon game engine. With some bits of ioq3 and XreaL.
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Jul 19, 2024 - C++
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
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Jul 18, 2024 - C++
3D engine with modern graphics
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Jul 18, 2024 - C++
osgVerse, a complete 3d engine solution based on OpenSceneGraph.
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Jul 18, 2024 - C
Real-time ocean simulation developed in C++/OpenGL, that employs Fast Fourier Transform (FFT), inspired by Jerry Tessendorf's paper 'Simulating Ocean Water'. Parallelized using OpenCL and features physically-based rendering (PBR), image-based lighting (IBL) for enhanced realism, and an HDR skybox for a dynamic and immersive sky.
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Jul 18, 2024 - C++
A Physically Based Vulkan Renderer.
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Jul 18, 2024 - C++
A database of physically based values for CG artists.
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Jul 18, 2024 - HTML
Traktor Game Engine
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Jul 17, 2024 - C++
Vanilla RTX GitHub Repository, A PBR Resource Pack for Minecraft Bedrock Edition: Vanilla Resources Made Available for Minecraft RTX
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Jul 17, 2024
[WOLF] Vulkan Accelerated Render of GLTF - a fresnel based renderer
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Jul 17, 2024 - Java
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor and built on Silk.NET
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Jul 18, 2024 - C#
Building an physically-based render (PBR) engine using OpenGL while learning from learnopengl.com
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Jul 17, 2024 - C++
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
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Jul 18, 2024 - C++
Xultaik Game Engine
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Jul 16, 2024 - C#
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