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FancyMenu
Minecraft 1.20.1 / Forge: this page documents that build and its measurements. For the separate 170-control Minecraft 1.21.1 port, see Minecraft 1.21.1 NeoForge.
One control for FancyMenu 3.9.14 (mod id fancymenu), client-side: on the render thread its render state lives in a plain field instead of three thread-local lookups per pose change. The switch checks the code it would change against the tested build; another build is left untouched with one WARN line (see How the patches are applied).
| Key | Target | Side | Since | Kind |
|---|---|---|---|---|
fancymenu_render_thread_state |
FancyMenu 3.9.14 | CLIENT | 1.0.28 | opt |
Since: 1.0.28 · Target: FancyMenu 3.9.14 · Side: CLIENT · Kind: opt
Mixin: FancyMenuStateMixin
FancyMenu render state kept in a field on the render thread. FancyMenu tracks the current scale, translation and rotation of every PoseStack through three ThreadLocals, updated on every push, pop, scale, translate and rotate of every model part, block entity, item and HUD element: thousands of ThreadLocal lookups per frame, nearly all on the render thread. On the render thread the value now lives in a plain field that takes over what the thread's ThreadLocal held; every other thread keeps the ordinary ThreadLocal. Every thread sees exactly the values and objects it saw before. Read once at start.
Measured: 26.8 -> 16.8 ns per push, translate and pop on the render thread with 200 other ThreadLocals live; 412,008 checks identical.
Bons and Furious is licensed GPL-3.0-only with upstream notices retained. Target mod names identify compatibility targets and do not imply endorsement; their code, assets and licenses remain their authors' property. All measurements on this wiki are focused method, phase or reproduction measurements from the pack the mod was built for, taken on the historical build named in each entry; they are not whole-game FPS or TPS promises and are not additive.
Bons and Furious
Minecraft 1.20.1 / Forge 1.0.34
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