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Structures and world generation

BonsUnleashed edited this page Oct 5, 2026 · 10 revisions

Structures and world generation

This page has moved. The wiki now lists every control under the mod it patches. The seventeen controls that were documented here are on: Alex's Caves, Dynamic Trees, Hostile Villages, Ice and Fire, Oh The Biomes We've Gone, Scuba Gear, Spawn, Structure Gel API, Structurify, TerraBlender. The background that stood on this page is on Generation context fixes. All controls lists every key by mod.

Control Now on
alexscaves_rare_biome_column_memo Alex's Caves
alexscaves_teletor_generation_context Alex's Caves
biomeswevegone_foreign_chunk_skip Oh The Biomes We've Gone
dynamictrees_rot_cycle_guard Dynamic Trees
dynamictrees_thick_shape_memo Dynamic Trees
hostilevillages_distant_generation_queue Hostile Villages
hostilevillages_pending_chunk_queue Hostile Villages
iceandfire_lake_guard_region Ice and Fire
iceandfire_pixie_village_difficulty Ice and Fire
scuba_gear_generation_context Scuba Gear
spawn_zombified_flower_floor Spawn
structure_gel_lake_guard_region Structure Gel API
structurify_check_memo_slim Structurify
structurify_height_cache Structurify
structurify_set_data_single_lookup Structurify
terrablender_lazy_namespace_rules TerraBlender
terrablender_namespace_rule_memo TerraBlender

Bons and Furious

Minecraft 1.20.1 / Forge 1.0.35

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