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Legendary Monsters
Minecraft 1.20.1 / Forge: this page documents that build and its measurements. For the separate 171-control Minecraft 1.21.1 port, see Minecraft 1.21.1 NeoForge.
One control for Legendary Monsters 2.2.2 (mod id legendary_monsters), a client-side fix: the camera-shake listener no longer throws when there is no local player. The switch checks the code it would change against the tested build; another build is left untouched with one WARN line (see How the patches are applied).
| Key | Target | Side | Since | Kind |
|---|---|---|---|---|
legendary_monsters_camera_null_guard |
Legendary Monsters 2.2.2 | CLIENT | 1.0.30 | fix |
Since: 1.0.30 · Target: Legendary Monsters 2.2.2 · Side: CLIENT · Kind: fix
Mixin: CameraSetupNullGuardMixin
Legendary Monsters: the camera-shake listener no longer throws when there is no local player. Legendary Monsters' camera listener read the local player's age one line before checking that there is a player, so a camera event without one (possible when another mod renders a world with its own camera) threw an error out of the camera setup. Without a player the listener now does nothing, which is what the rest of it already did in that case; with a player it runs unchanged.
Measured: offline on Legendary Monsters' own class: without a player the original throws and the fixed listener returns; with a player both run the same code; switching it off brings the original error back.
Bons and Furious is licensed GPL-3.0-only with upstream notices retained. Target mod names identify compatibility targets and do not imply endorsement; their code, assets and licenses remain their authors' property. All measurements on this wiki are focused method, phase or reproduction measurements from the pack the mod was built for, taken on the historical build named in each entry; they are not whole-game FPS or TPS promises and are not additive.
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