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HUD

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File: affichage/hud.yml (+ config.yml → hud for the action bar).

Action bar

hud:
  format: "<red>❤ <health>/<max_health></red>  <aqua>✦ <mana>/<max_mana></aqua>  <gold>Lv. <level></gold> <gray>(<xp_percent>%)</gray>"
  cast-mode-prefix: "<light_purple>✦ </light_purple>"   # shown in skill mode

XP gained

A 5-second bossbar that adds up successive gains (xp-display, modes BOSSBAR, ACTIONBAR, BOTH, NONE). Job XP has its own bar (job-xp-display).

Floating damage

damage-indicators:
  visible-to: INVOLVED     # ALL, INVOLVED (attacker + victim), ATTACKER
  show-on-mobs: true
  show-on-players: true
  show-environmental: false
  formats:
    normal: "<#ff5555>-<damage>"
    critical: "<gold><bold>✦ -<damage> ✦</bold>"
    skill: "<#d68cff>-<damage>"
    player-hit: "<red>-<damage> ❤"
    heal: "<green>+<amount> ❤"

Damage from MythicMobs skills is also shown.

Target health

target-health.mode: BOSSBAR (top of the screen), ABOVE_HEAD (above the target), BOTH or NONE.

  • Name and level of MythicMobs mobs (level-format).
  • Colour depending on remaining health (thresholds medium-threshold, low-threshold).
  • Above the head: configurable health bar, visible to everyone or only to those who hit (visible-to: DAMAGERS).

In a party

party:
  share-with-party: true      # nearby allies see the damage and the targets' health bar
  no-bossbar-in-party: true   # in a party: bar above the head instead of the bossbar
  range: 48                   # maximum distance of allies

Quest tracker

quest-tracker:
  enabled: true
  title: "<gold><bold>Quests"
  max-quests: 3
  in-party: BELOW          # BELOW (below the party members) or HIDE
  max-quests-in-party: 1
  quest-line: "<yellow><name>"
  objective-line: " <status> <white><objective> <gray><progress>"

Minecraft only shows one sidebar: the party and the tracked quests share it. /quetes panneau hides it for a player. Details on the Quests page.

Party board

party-board: title, lines per member (<leader>, <name>, <class>, <level>, <bar>, <health>, <mana>…), footer.

What cannot be done

  • The sidebar (party and quests) uses the scoreboard: it can conflict with another scoreboard plugin (disable one of them).
  • No built-in resource-pack interface (bar textures): MiniMessage text only.

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