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𓄇 Bestiary: Felines
| 💀CR | 🛡️ Armor Class | 💚 Hit Points | 🏆XP | 👍🏼 ProBonus |
|---|---|---|---|---|
| 0 | 12 | 10 | ||
| 1:4 | 12 | 50 | ||
| 1 | 12 | 200 |
0 ) 40 ft., climb 30 ft.
1:4) 50 ft., climb 40 ft.
| 💀 | 🟥 STR | 🟧 DEX | 🟨 CON | 🟩 INT | 🟦 WIS | 🟪 CHA |
|---|---|---|---|---|---|---|
| 0 | 3 (-4) | 15 (+2) | 10 (+0) | 3 (-4) | 12 (+1) | 7 (-2) |
| 1:4 | 14 (+2) | 15 (+2) | 10 (+0) | 3 (-4) | 14 (+2) | 7 (-2) |
| 1 | 17 (+3) | 15 (+2) | 14 (+2) | 3 (-4) | 12 (+1) | 8 (-1) |
Dark Vision 60ft
- Passive Perception 13
- Passive Perception 14
Perception +3, Stealth +4
Perception +4, Stealth +6
The feline has advantage on Wisdom (Perception) checks that rely on smell.
If the feline moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC
$X$ Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
| 💀 | |
|---|---|
| 1:4 | |
| 1 |
Melee Weapon Attack:
| 💀 | ||
|---|---|---|
| 0 | ||
| 1:4 |
Melee Weapon Attack:
| 💀 | ||
|---|---|---|
| 1:4 |
| 🐅 Tiger | Large beast, unaligned |
|---|
⚔️ Actions | Bite. | Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. Claws | Melee Weapon Attack: +5 to hit. reach 5 ft., one target. Hit: 7(1d8+3) slashing damage.
| 🦁 Lion | Large beast, unaligned |
|---|---|
| 🛡️ Armor Class: | 12 |
| 💚 Hit Points: | 26 (4d10+4) |
| 👞 Speed: | 50 ft. |
| 🟥 STR | 17 (+3) |
| 🟧 DEX | 15 (+2) |
| 🟨 CON | 13 (+1) |
| 🟩 INT | 3 (-4) |
| 🟦 WIS | 12 (+1) |
| 🟪 CHA | 8 (-1) |
| 👁️ Senses: | Passive Perception 13 |
| 🇪🇺 Languages: | - |
| 💀 Challenge: | 1 (200 XP) |
| Perception +3, Stealth +6 | |
| Keen Smell. | The feline has advantage on Wisdom (Perception) checks that rely on smell. |
| Pack Tactics. | The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated. |
| Pounce. | If the feline moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action. |
| Running Leap. | With a 10-foot running start, the lion can long jump up to 25 feet. |
| ⚔️ Actions | |
| Bite. | Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. |
| Claws | Melee Weapon Attack: +5 to hit. reach 5 ft., one target. Hit: 6(1d6+3) slashing damage. |
Tiny beast, unaligned
💀 Challenge Rating: 0
Medium beast, unaligned
💀 Challenge Rating: 1:4 (50 XP)