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And Graphics Put
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Combines source and destination pixels with a bitwise And, as a Put method.
Put [ target, ] [ STEP ] ( x,y ), source [ ,( x1,y1 )-( x2,y2 ) ], AndThe And method combines each source pixel with the corresponding destination pixel, using the bit-wise And function. The result of this is output as the destination pixel.
This method works in all graphics modes. There is no mask color, although color values with all bits set (255 for 8-bit palette modes, or RGBA(255, 255, 255, 255) in full-color modes) will have no effect, because of the behavior of And.
In full-color modes, each component (red, green, blue and alpha) is kept in a discrete set of bits, so the operation can be made to only affect some of the channels, by making sure the all the values of the other channels are set to 255.
- None
''open a graphics window
ScreenRes 320, 200, 16
Line (0, 0)-(319, 199), RGB(255, 255, 255), bf
''create 3 sprites containing cyan, magenta and yellow circles
Const As Integer r = 32
Dim As Any Ptr cc, cm, cy
cc = ImageCreate(r * 2 + 1, r * 2 + 1, RGBA(255, 255, 255, 255))
cm = ImageCreate(r * 2 + 1, r * 2 + 1, RGBA(255, 255, 255, 255))
cy = ImageCreate(r * 2 + 1, r * 2 + 1, RGBA(255, 255, 255, 255))
Circle cc, (r, r), r, RGB(0, 255, 255), , , 1, f
Circle cm, (r, r), r, RGB(255, 0, 255), , , 1, f
Circle cy, (r, r), r, RGB(255, 255, 0), , , 1, f
''put the three sprites, overlapping each other in the middle
Put (146 - r, 108 - r), cc, And
Put (174 - r, 108 - r), cm, And
Put (160 - r, 84 - r), cy, And
''free the memory used by the sprites
ImageDestroy cc
ImageDestroy cm
ImageDestroy cy
''pause the program before closing
SleepCategory: 2D Drawing Functions
Kind: keyword
Reproduced from the FreeBASIC Wiki Manual under the GNU Free Documentation License 1.3 — with no Invariant Sections, no Front-Cover Texts and no Back-Cover Texts. Copyright © the FreeBASIC project and wiki contributors. See License.
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