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Modern Math Dot
Paul Squires edited this page Oct 19, 2026
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Home › Math Library › Math Library › Dot
Returns the dot product of two vectors; zero means they are perpendicular.
Dot( byref a as Vec3, byref b as Vec3 ) as float32- Overloaded for
Vec2,Vec3,Vec4andQuat, in both the single and double families. - Zero means perpendicular, positive means the vectors point the same way, negative means opposite -- which is why it is the test for which side of a plane a point is on.
-
Dot( a, a )isLengthSquared( a ), and that identity is how the length is computed.
#import "std/numeric"
using numeric
dim as Vec3 a = type<Vec3>( 1, 2, 3 ), b = type<Vec3>( 4, 5, 6 )
print Dot( a, b ) '' 32
'' Zero means perpendicular
dim as Vec3 x = type<Vec3>( 1, 0, 0 ), y = type<Vec3>( 0, 1, 0 )
print Dot( x, y ) '' 0
'' Dot with itself is the squared length
print Dot( a, a ) = LengthSquared( a ) '' -1 (true)Library: Math Library
Category: Math Library
Documented under: Members
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