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Stick
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Reads axis position from attached gaming devices
Declare Function Stick ( ByVal axis As Long ) As Longaxis
Stick will retrieve the axis position for the first and second axes on the first and second gaming devices. axis must be a number between 0 and 3 having the following meaning:
| Axis | Returns |
|---|---|
| 0 | X position of gaming device A |
| 1 | Y position of gaming device A when STICK(0) was called |
| 2 | X position of gaming device B when STICK(0) was called |
| 3 | Y position of gaming device B when STICK(0) was called |
Stick(0) must first be called to obtain the positions for the other axes.
Returns a number between 1 and 200 for specified axis, otherwise zero (0), if the device is not attached.
result = Stick( axis )
- Only available in the -lang qb dialect.
- None
'' Compile with -lang qb
'$lang: "qb"
Screen 12
Do
Locate 1, 1
Print "Joystick A-X position : "; Stick(0); " "
Print "Joystick A-Y position : "; Stick(1); " "
Print "Joystick B-X position : "; Stick(2); " "
Print "Joystick B-Y position : "; Stick(3); " "
Print
Print "Button A1 was pressed : "; Strig(0); " "
Print "Button A1 is pressed : "; Strig(1); " "
Print "Button B1 was pressed : "; Strig(2); " "
Print "Button B1 is pressed : "; Strig(3); " "
Print "Button A2 was pressed : "; Strig(4); " "
Print "Button A2 is pressed : "; Strig(5); " "
Print "Button B2 was pressed : "; Strig(6); " "
Print "Button B2 is pressed : "; Strig(7); " "
Print
Print "Press ESC to Quit"
If Inkey$ = Chr$(27) Then
Exit Do
End If
Sleep 1
LoopCategory: User Input Functions (Graphics Library)
Kind: function
Reproduced from the FreeBASIC Wiki Manual under the GNU Free Documentation License 1.3 — with no Invariant Sections, no Front-Cover Texts and no Back-Cover Texts. Copyright © the FreeBASIC project and wiki contributors. See License.
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