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User Input Functions Graphics Library

Paul Squires edited this page Sep 19, 2026 · 1 revision

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User Input Functions (Graphics Library)

Procedures (from graphics library) for working with mice, gaming devices and keyboards.

Description

These procedures provide access to external devices such as keyboards, mice and gamepads.

Mouse and Joystick Input

Procedures that provide state information of the mouse or joystick.

Keyboard Input

Procedures that provide keyboard state information.

Mouse and Joystick Input

GetMouse

Gets button and axis information for the mouse.

SetMouse

Sets position and visibility of the mouse cursor.

GetJoystick

Gets button and axis information for gaming devices.

Stick

Gets axis position for gaming devices.

Strig

Gets button state for gaming devices.

Keyboard Input

MultiKey

Gets key information for the keyboard.


Category: User Input Functions (Graphics Library)


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