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Build a home. Found a nation. Shape its future.
Civilizations turns Minecraft Java survival into a shared journey of settlement, industry, research, religion, and scheduled border wars. Join an existing civilization or lead your own: gather supplies, build on protected land, fund new technology, and defend what your community creates. No client mod is required by this plugin.
New here? Start with your first session →
Already playing? Open the command reference, technology catalog, or player FAQ.
This wiki covers Civilizations 1.0.1 and its bundled defaults. A server owner can change many rules, costs, and timings. Read the in-game menus and confirmation previews for your server’s current values.
- Leadership claims: advisors can claim leadership after the leader has been offline seven full days; citizens qualify only if no advisors exist.
- Divine favor: successful sacrifices raise personal favor from level 1 to 3, improving acceptance odds. Demeter now accepts bread.
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Dimension offerings: Nether and End trips require a Nether Ember or End Sigil. Find their recipes alongside the War Charter in
/civ items→ Other Items. - Water-bottle compatibility: plain water can be drunk without Alchemy.
Server owners: review the 1.0.1 upgrade notes for schema and religion-catalog changes.
| I want to… | Read this |
|---|---|
| Get started and find a community | Getting started |
| Join, invite friends, or found a civilization | Civilizations and membership |
| Lead a functioning settlement | Leader’s handbook |
| Claim land and understand protection | Territory and protection |
| Buy a home and share it with friends | Private plots and housing |
| Check what my home costs each week | Weekly plot taxes |
| Find wilderness or travel between dimensions | Travel and dimensions |
| Craft and contribute civic materials | Civic resources and the stockpile |
| Earn Knowledge for the community | Work orders |
| Unlock tools, machines, and new possibilities | Research and all 26 technologies |
| Earn currency or fund the government | Money, trading, and the treasury |
| Make offerings for a god’s blessing | Religion and sacrifices |
| Prepare for fighting and raiding | Scheduled wars |
- Settle together. Join a civilization or found one with physical civic items. Your capital anchors connected territory.
- Supply the community. Craft civic materials and deposit them in the permanent stockpile.
- Earn Knowledge. Leaders and advisors complete work orders using those shared materials.
- Research technology. Spend Knowledge and additional civic materials to unlock capabilities for current members.
- Build and expand. Claim adjacent chunks, create common areas, and offer private homes to citizens.
- Prepare for conflict. Eligible neighbors can declare campaigns for a scheduled fighting and looting window.
Personal currency, treasury money, civic materials, and Knowledge are separate balances. Learn what each one pays for.
- Research changes vanilla progression. Under the default strict rules, owning a locked tool or vehicle does not unlock its use. Villager trading and physical dimension portals are disabled.
- Stockpile deposits cannot be withdrawn. Refine items to the needed tier before depositing.
- Private homes have their own access rules. Government roles do not automatically grant access to another citizen’s plot.
- Weekly taxes can cost you your plot. With currency features active, verified insufficient funds at billing immediately reclaims that plot. The starting weekly rate is zero.
- War can permanently damage builds. Ownership stays the same, but broken buildings and looted items are not automatically restored.
| Command | What it helps you do |
|---|---|
/civ help |
Read the in-game command tutorial |
/civ tutorial |
Request a tutorial book, subject to its delivery cooldown |
/civ list |
Find civilizations |
/civ inspect |
Check the land under your feet and your access |
/civ items |
Browse civic resources, ritual offerings, and War Charter recipes |
/civ tech |
Browse technology and research requirements |
/civ taxes |
Check your private plots’ bills and due dates |
/civ war status |
Check a campaign’s actual dates and permissions |
See all player commands for syntax and role requirements, or use the glossary for unfamiliar terms.
The documented target is Spigot API 26.2, Java 25, and MySQL 8.x. Currency features additionally need Vault and an economy provider; the bundled economy mode is disabled.
Start with server setup, then review configuration, permissions, and PlaceholderAPI. Operators can use administration and maintenance, admin commands, server troubleshooting, and the detailed operations runbook. Source contributors can follow building and contributing.
These guides were checked against the plugin README, bundled catalogs, operations documentation, and source at revision 341582d, dated September 7, 2026, for version 1.0.1. See project scope for supported systems and features outside this version.
Civilizations 1.0.1 · Home · Getting started · Commands · Help
Values shown are bundled defaults. Your server’s menus and confirmation previews take precedence.
- Civilizations and membership
- Leader’s handbook
- Territory and protection
- Private plots and housing
- Weekly plot taxes
- Travel and dimensions