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Glossary

TechnoVisionDev edited this page Sep 8, 2026 · 2 revisions

Glossary and project scope

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Look up the terms used throughout this wiki and the boundaries of this version.

This wiki documents Civilizations 1.0.1. Numbers are bundled defaults; in-game menus and previews show your server’s current values.

This version does not implement alliances/federations, a diplomacy graph, general civilization upkeep, territory decay, automatic leadership succession, automatic CoreProtect rollback, or shared multi-server operation. Weekly private-plot tax is implemented and is distinct from general civilization upkeep. There is no player command to withdraw civic stockpile items.

Player-initiated succession is available through /civ claimleadership after a leader is offline for seven full days. See eligibility and campaign restrictions.

Term Meaning
Civilization / civ The persistent community with a leader, members, territory, research, and shared balances
Claim A chunk under a civilization's sovereignty
Capital The civilization's anchor claim; government-owned and non-conquerable
Civic / common plot Government-controlled land / land shared with all citizens
Private tenure A citizen's ownership rights inside a civilization claim
Stockpile Permanent numerical balances of deposited civic resources
Knowledge Shared research currency earned from work orders
Treasury Civilization money, separate from the stockpile and personal player balances
Established member A member meeting membership-age and recent-activity requirements
Capability An action unlocked by technology, such as using a tool or entering a dimension
Favor Persistent personal standing with each god, from level 1 to 3; successful sacrifices improve future acceptance odds
Ritual offering A crafted Nether Ember or End Sigil consumed on successful travel to its dimension
Campaign A scheduled war with a fixed fighting and looting window, roster, and truce
Fail-closed protection Unknown territory is protected while authoritative state is unavailable

For exact defaults, see Configuration and the technology catalog. For incident recovery, use the operations guide. For changes between versions, use the changelog.


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