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Permissions

TechnoVisionDev edited this page Sep 8, 2026 · 2 revisions

Permissions

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Server permission nodes control access to commands; civilization roles govern normal leadership actions.

This wiki documents Civilizations 1.0.1. Numbers are bundled defaults; in-game menus and previews show your server’s current values.

Node Default Purpose
civilizations.wild everyone Use /wild; its 12-hour manual cooldown still applies.
civilizations.use everyone Use /civ, /nether, and /end; role/technology requirements still apply.
civilizations.create everyone Found a civilization.
civilizations.chat everyone Use /chat and civilization chat.
civilizations.sell everyone Use /sell hand, /sell all, and /sell list.
civilizations.religion everyone View the pantheon and make sacrifices.
civilizations.admin operators Read-only diagnostics, audit queries, schema status, and invariant checks.
civilizations.admin.reload operators Reload safe configuration sections.
civilizations.admin.data operators Data repairs and balance grants.
civilizations.admin.war operators Campaign repair and override actions.
civilizations.bypass.protection nobody Explicitly bypass claim protection.
civilizations.bypass.technology nobody Explicitly bypass technology gates.
civilizations.bypass.war nobody Explicitly bypass campaign roster restrictions.

Grant bypasses narrowly through your permissions plugin. Their default: false setting means ordinary operators do not silently receive them.


Continue reading: Administrator command reference · Civilizations and membership · Server setup and installation

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