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Admin Commands
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Diagnostics and repair commands for server operators. These permissions are separate from civilization leadership.
This wiki documents Civilizations 1.0.1. Numbers are bundled defaults; in-game menus and previews show your server’s current values.
Every administrator command requires civilizations.admin. The permission shown below is the additional permission required for a mutating or reload operation.
| Command | Additional permission | Purpose |
|---|---|---|
/civ admin help |
none | Show only the administrator commands the sender may use. |
/civ admin reload |
civilizations.admin.reload |
Reload messages.yml and validate config.yml; gameplay, database, integration, and catalog changes require restart. |
/civ admin inspect civ <name | id> |
none | Compare cached and persisted civilization state. |
/civ admin inspect claim [world-uuid x z] |
none | Inspect the current or specified chunk claim. |
/civ admin inspect player <player | uuid> |
none | Inspect membership and related persisted state. |
/civ admin inspect war <id> |
none | Inspect a campaign and its cached identity. |
/civ admin setrole <player> <leader | advisor | citizen> |
civilizations.admin.data |
Repair a role while preserving the single-leader invariant. |
/civ admin forceclaim <civilization> |
civilizations.admin.data |
Assign the current chunk with a warning GUI and an audit entry. |
/civ admin forceunclaim |
civilizations.admin.data |
Remove the current claim with a connectivity/capital warning GUI and an audit entry. |
/civ admin grantresource <civ> <key> <tier> <signed-amount> |
civilizations.admin.data |
Adjust a validated civic-resource balance. |
/civ admin grantknowledge <civ> <signed-amount> |
civilizations.admin.data |
Adjust Knowledge without allowing a negative balance. |
/civ admin research <unlock | lock> <civ> <technology> [confirm] |
civilizations.admin.data |
Repair research/unlock state with dependency warnings. |
/civ admin war <cancel | resolve> <id> [confirm] [reason] |
civilizations.admin.war |
Repair a campaign and record the stated reason. |
/civ admin war setstate <id> <state> [confirm] |
civilizations.admin.war |
Override campaign state after preview. |
/civ admin audit [filters] |
none | Query audit entries using civ=, actor=, action=, target=TYPE:ID, since=, before=, page=, and size=. |
/civ admin migrate |
none | Report database product, schema version/checksum, required tables, and warnings. It does not run a manual migration. |
/civ admin invariants |
none | Run the read-only invariant scanner immediately. |
High-risk repairs show warnings before continuing. In-game administrators receive the same green/red confirmation GUI; console operators append confirm because a console cannot open an inventory. Administrator changes are durable and audited.
Continue reading: Permissions · Administration and maintenance · Operations runbook
Civilizations 1.0.1 · Home · Getting started · Commands · Help
Values shown are bundled defaults. Your server’s menus and confirmation previews take precedence.
- Civilizations and membership
- Leader’s handbook
- Territory and protection
- Private plots and housing
- Weekly plot taxes
- Travel and dimensions