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incolhermex-droid edited this page May 4, 2026 · 31 revisions

10_races

All base races have been reworked with updated traits and spell progression by level. Four additional races are accessible by selecting a Level 1 Passive as Human.


📋 All Races at a Glance

RACE AVAILABILITY NOTABLE TRAITS
Aasimar Via Human passive Celestial Resistance · Healing Hands · Celestial Revelation
Dhampir Via Human passive Speed 35 ft · Trace of Undeath · Vampiric Bite
Dragonborn Standard Draconic Ancestry · Breath Weapon · Darkvision · Draconic Flight
Dwarf Standard Darkvision · Dwarven Resilience
Elf Standard Fey Ancestry · Keen Senses
Githyanki Standard Astral Knowledge · Githyanki Psionics · Psychic Resilience
Gnome Standard Darkvision · Gnomish Cunning
Goliath Via Human passive Speed 35 ft · Giant Ancestry (6 options) · Large Form
Half-Elf Standard Fey Ancestry · Resourceful
Halfling Standard Brave · Luck
Human Standard Resourceful · Skillful · Versatile
Kalashtar Via Human passive Dual Mind · Mental Discipline · Severed from Dreams
Orc Standard Adrenaline Rush · Darkvision · Relentless Endurance
Tiefling Standard Darkvision · Thaumaturgy

🌟 Standard Races

🐉 Dragonborn

Choose a Draconic Ancestry at character creation to determine your Breath Weapon damage type and Damage Resistance.

  • Breath Weapon — Area attack based on ancestry (line or cone)
  • Darkvision — See in darkness up to 60 ft
  • Draconic Flight — Gain a fly speed at higher levels

⛏️ Dwarf

  • Darkvision — See in darkness up to 60 ft
  • Dwarven Resilience — Advantage on saving throws against poison; resistance to poison damage

Subraces: Hill Dwarf · Mountain Dwarf · Duergar

🌿 Elf

  • Fey Ancestry — Advantage on saves against being Charmed; immune to magical sleep
  • Keen Senses — Proficiency in Perception
  • Trance — Only need 4 hours of rest

Subraces: Drow · High Elf · Wood Elf

⚔️ Githyanki

  • Astral Knowledge — Gain proficiency in any skill temporarily
  • Githyanki Psionics — Mage Hand, Jump, Misty Step (by level)
  • Psychic Resilience — Resistance to psychic damage

🔮 Gnome

  • Darkvision — See in darkness up to 60 ft
  • Gnomish Cunning — Advantage on Intelligence, Wisdom, and Charisma saving throws against magic

Subraces: Forest Gnome · Rock Gnome · Deep Gnome

🧝 Half-Elf

  • Fey Ancestry — Advantage on saves against being Charmed
  • Resourceful — Gain Heroic Inspiration after a Long Rest

Subraces: Drow Half-Elf · High Half-Elf · Wood Half-Elf

🍀 Halfling

  • Brave — Advantage on saving throws against being Frightened
  • Luck — Reroll 1s on attack rolls, ability checks, and saving throws

Subraces: Lightfoot · Strongheart

🧑 Human

  • Resourceful — Gain Heroic Inspiration after a Long Rest
  • Skillful — Proficiency in one additional skill
  • Versatile — One free Origin Feat at Level 1
  • Special: Select a Level 1 Passive to play as Aasimar, Dhampir, Goliath, or Kalashtar

💀 Orc

  • Adrenaline Rush — Dash as a bonus action, gaining temporary HP
  • Darkvision — See in darkness up to 60 ft
  • Relentless Endurance — Drop to 1 HP instead of 0 once per Long Rest

😈 Tiefling

  • Darkvision — See in darkness up to 60 ft
  • Thaumaturgy — Minor magical effects cantrip
  • Gain additional spells by level based on subrace

Subraces: Asmodeus · Mephistopheles · Zariel


✨ New Races (Via Human Passive)

These four races are not selectable directly at character creation. Instead, choose Human and select the corresponding Level 1 Passive to play as one of them.

😇 Aasimar

Touched by celestial power, Aasimar carry a fragment of divine light within them.

  • Celestial Resistance — Resistance to necrotic and radiant damage
  • Healing Hands — Touch a creature to heal HP equal to your Proficiency Bonus
  • Celestial Revelation — Transform at higher levels: Necrotic Shroud, Radiant Consumption, or Radiant Soul

🧛 Dhampir

Born of both mortal and undead lineage, Dhampirs walk the line between life and death.

  • Speed — 35 ft base movement
  • Trace of Undeath — Necrotic resistance and spider climb
  • Vampiric Bite — Bite attack that restores HP on a hit

🗿 Goliath

Descended from giants, Goliaths are massive warriors with stone-hard resilience.

  • Speed — 35 ft base movement
  • Giant Ancestry — Choose one of 6 ancestry options for unique passive abilities
  • Large Form — Grow to Large size at higher levels, increasing reach and carrying capacity

🧠 Kalashtar

Merged with a quori spirit from the plane of dreams, Kalashtar have unparalleled mental fortitude.

  • Dual Mind — Advantage on Wisdom saving throws
  • Mental Discipline — Resistance to psychic damage
  • Severed from Dreams — Immune to spells that require the target to dream

Feats · Backgrounds

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