-
-
Notifications
You must be signed in to change notification settings - Fork 10
Races
yoonmoonsik edited this page Jun 30, 2026
·
31 revisions
All races have been reworked with updated traits and spell progression by level — with more to come.
Selectable as a Human subrace
- Celestial Resistance — Resistance to necrotic and radiant damage
- Healing Hands — Touch a creature to heal HP equal to your Proficiency Bonus
- Celestial Revelation — Transform at higher levels: Necrotic Shroud, Radiant Consumption, or Radiant Soul
Selectable as a Human subrace
- Speed — 35 ft base movement
- Trace of Undeath — Necrotic resistance and spider climb
- Vampiric Bite — Bite attack that restores HP on a hit
Choose a Draconic Ancestry at character creation to determine your Breath Weapon damage type and Damage Resistance.
- Breath Weapon — Area attack based on ancestry (line or cone)
- Darkvision — See in darkness up to 60 ft
- Draconic Flight — Gain a fly speed at higher levels
- Darkvision — See in darkness up to 60 ft
- Dwarven Resilience — Advantage on saving throws against poison; resistance to poison damage
- Fey Ancestry — Advantage on saves against being Charmed; immune to magical sleep
- Keen Senses — Proficiency in Perception
- Trance — Only need 4 hours of rest
- Level 1: Superior Darkvision, Dancing Lights
- Level 3: Faerie Fire
- Level 5: Darkness
- Level 1: Wizard Cantrip
- Level 3: Faerie Fire
- Level 5: Misty Step
- Level 1: Ray of Frost
- Level 3: Ice Knife
- Level 5: Gust of Wind
- Level 1: Speed 35 ft
- Level 3: Longstrider
- Level 5: Pass without Trace
- Astral Knowledge — Gain proficiency in any skill temporarily
- Githyanki Psionics — Mage Hand, Jump, Misty Step (by level)
- Psychic Resilience — Resistance to psychic damage
- Darkvision — See in darkness up to 60 ft
- Gnomish Cunning — Advantage on Intelligence, Wisdom, and Charisma saving throws against magic
Selectable as a Human subrace
- Speed — 35 ft base movement
- Giant Ancestry — Choose one of 6 ancestry options for unique passive abilities
- Large Form — Grow to Large size at higher levels, increasing reach and carrying capacity
- Fey Ancestry — Advantage on saves against being Charmed
- Resourceful — Gain Heroic Inspiration after a Long Rest
- Level 1: Superior Darkvision, Dancing Lights
- Level 3: Faerie Fire
- Level 5: Darkness
- Level 1: Wizard Cantrip
- Level 3: Faerie Fire
- Level 5: Misty Step
- Level 1: Speed 35 ft
- Level 3: Longstrider
- Level 5: Pass without Trace
- Brave — Advantage on saving throws against being Frightened
- Luck — Reroll 1s on attack rolls, ability checks, and saving throws
- Resourceful — Gain Heroic Inspiration after a Long Rest
- Skillful — Proficiency in one additional skill
- Versatile — One free Origin Feat at Level 1
Selectable as a Human subrace
- Dual Mind — Advantage on Wisdom saving throws
- Mental Discipline — Resistance to psychic damage
- Severed from Dreams — Immune to spells that require the target to dream
- Adrenaline Rush — Dash as a bonus action, gaining temporary HP
- Darkvision — See in darkness up to 60 ft
- Relentless Endurance — Drop to 1 HP instead of 0 once per Long Rest
- Darkvision — See in darkness up to 60 ft
- Thaumaturgy — Minor magical effects cantrip
- Level 1: Poison Spray
- Level 3: Ray of Sickness
- Level 5: Hold Person
- Level 1: Chill Touch
- Level 3: False Life
- Level 5: Ray of Enfeeblement
- Level 1: Fire Bolt
- Level 3: Hellish Rebuke
- Level 5: Darkness