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yoonmoonsik edited this page Jun 30, 2026 · 31 revisions

All races have been reworked with updated traits and spell progression by level — with more to come.

Aasimar

Selectable as a Human subrace

  • Celestial Resistance — Resistance to necrotic and radiant damage
  • Darkvision — See in darkness up to 60 ft
  • Healing Hands — Touch a creature to heal HP equal to your Proficiency Bonus
  • Light Bearer — Know the Light cantrip
  • Celestial Revelation — Transform at higher levels: Necrotic Shroud, Radiant Consumption, or Radiant Soul

Dhampir

Selectable as a Human subrace

  • Darkvision — See in darkness up to 60 ft
  • Speed — 35 ft base movement
  • Trace of Undeath — Necrotic resistance and spider climb
  • Vampiric Bite — Bite attack that restores HP on a hit

Dragonborn

Choose a Draconic Ancestry at character creation to determine your Breath Weapon damage type and Damage Resistance.

  • Breath Weapon — Area attack based on ancestry (line or cone); gains additional charges at higher levels
  • Damage Resistance — Resistance to the damage type of your ancestry
  • Darkvision — See in darkness up to 60 ft
  • Draconic Flight — Gain a fly speed at higher levels

Dwarf

  • Darkvision — See in darkness up to 60 ft
  • Dwarven Resilience — Advantage on saving throws against poison; resistance to poison damage

Duergar

Gold Dwarf

Silver Dwarf

Elf

  • Darkvision — See in darkness up to 60 ft
  • Fey Ancestry — Advantage on saves against being Charmed; immune to magical sleep
  • Keen Senses — Proficiency in Perception

Drow

  • Superior Darkvision — See in darkness up to 120 ft
  • Level 1: Dancing Lights
  • Level 3: Faerie Fire
  • Level 5: Darkness

High Elf

  • Level 1: Wizard Cantrip
  • Level 3: Faerie Fire
  • Level 5: Misty Step

Ice Elf

  • Level 1: Ray of Frost
  • Level 3: Ice Knife
  • Level 5: Gust of Wind

Wood Elf

  • Level 1: Speed 35 ft
  • Level 3: Longstrider
  • Level 5: Pass without Trace

Githyanki

  • Githyanki Psionics — Mage Hand and Jump (Intelligence-based) at Level 1; Misty Step at Level 5
  • Psychic Resilience — Resistance to psychic and poison damage

Gnome

  • Gnomish Cunning — Advantage on Intelligence, Wisdom, and Charisma saving throws against magic

Deep Gnome

Forest Gnome

  • Darkvision — See in darkness up to 60 ft
  • Minor Illusion (cantrip, always prepared)
  • Speak with Animals (always prepared)

Rock Gnome

  • Artificer's Lore — Add twice your Proficiency Bonus to History checks on magic, alchemical, or technological objects
  • Darkvision — See in darkness up to 60 ft
  • Prestidigitation (cantrip, always prepared)

Goliath

Selectable as a Human subrace

  • Speed — 35 ft base movement
  • Powerful Build — Count as one size larger for carrying capacity
  • Giant Ancestry — Choose one of 6 ancestry options for unique passive abilities
  • Large Form — Grow to Large size at higher levels, increasing reach and carrying capacity

Half-Elf

  • Darkvision — See in darkness up to 60 ft
  • Fey Ancestry — Advantage on saves against being Charmed
  • Resourceful — Gain Heroic Inspiration after a Long Rest

Drow Half-Elf

  • Superior Darkvision — See in darkness up to 120 ft
  • Level 1: Dancing Lights
  • Level 3: Faerie Fire
  • Level 5: Darkness

High Half-Elf

  • Level 1: Wizard Cantrip
  • Level 3: Faerie Fire
  • Level 5: Misty Step

Wood Half-Elf

  • Level 1: Speed 35 ft
  • Level 3: Longstrider
  • Level 5: Pass without Trace

Halfling

  • Brave — Advantage on saving throws against being Frightened
  • Luck — Reroll 1s on attack rolls, ability checks, and saving throws

Lightfoot

Strongheart

Human

  • Resourceful — Gain Heroic Inspiration after a Long Rest
  • Skillful — Proficiency in one additional skill
  • Versatile — One free Origin Feat at Level 1

Kalashtar

Selectable as a Human subrace

  • Dual Mind — Advantage on Wisdom saving throws
  • Mental Discipline — Resistance to psychic damage
  • Severed from Dreams — Immune to spells that require the target to dream

Orc

  • Adrenaline Rush — Dash as a bonus action, gaining temporary HP
  • Darkvision — See in darkness up to 60 ft
  • Relentless Endurance — Drop to 1 HP instead of 0 once per Long Rest

Tiefling

  • Darkvision — See in darkness up to 60 ft
  • Thaumaturgy — Minor magical effects cantrip

Asmodeus

  • Poison Resistance
  • Level 1: Poison Spray
  • Level 3: Ray of Sickness
  • Level 5: Hold Person

Mephistopheles

  • Necrotic Resistance
  • Level 1: Chill Touch
  • Level 3: False Life
  • Level 5: Ray of Enfeeblement

Zariel

  • Fire Resistance
  • Level 1: Fire Bolt
  • Level 3: Hellish Rebuke
  • Level 5: Darkness

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