Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
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Updated
Jun 11, 2024 - C++
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control.
DART: Dynamic Animation and Robotics Toolkit
Easy to use and accurate hand eye calibration which has been working reliably for years (2016-present) with kinect, kinectv2, rgbd cameras, optical trackers, and several robots including the ur5 and kuka iiwa.
CNC firmware for many different control boards and kinematic systems. Originally the brain of the Makelangelo art robot.
Manifold geometry with fast automatic derivatives and coordinate frame semantics checking
A fast forward- and inverse kinematics solver for Arduino based on the FABRIK algorithm. The solver supports up to 4 DOF.
Arduino Forward and Inverse Kinematics Library for Delta robot
Rcs is a set of C and C++ libraries for robot control and simulation
Simulink toolbox to rapidly prototype robot controllers
The SDK for the KUKA Robot Learning Lab at KIT
Kinematic redundancy resolution for replicating natural posture of human arm by performing constrained muscle-effort minimization (considering wrist pose and range of joint motion) with a human arm musculoskeletal model and OpenSIM C++ API.
Sparkie, Autonomous inspections for process industry by a quadruped robot with use of neural networks
Code for various mobile robotics projects
Kinematics and dynamics solvers and controllers.
A mobile robot equipped with a 6-DoF manipulator to pick up different bricks in a partially known environment: kinematics, trajectory planning & control, object localization & classification.
A kinematic Library for 6-axis Articulated Robot Arm
Code for tutorial on how to use Orocos KDL for forward kinematics
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