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Supported Launchers

Scott Dinwiddie edited this page Sep 14, 2026 · 1 revision

Supported Launchers

GameAtlas can automatically detect games installed through several popular PC game launchers and installation methods.

Detected games from supported sources are combined into a single GameAtlas library, so users do not need to browse each launcher separately.

Support differs between Windows and Linux because the available launchers, install formats, and filesystem layouts are different on each platform.


Windows

GameAtlas currently supports automatic detection for games installed through:

Launcher / Source Supported
Steam ✅ Yes
Epic Games Launcher ✅ Yes
GOG Galaxy ✅ Yes
Ubisoft Connect ✅ Yes
EA App ✅ Yes
Xbox / Microsoft Store ✅ Yes

Steam

GameAtlas detects installed Steam games by reading the local Steam installation and Steam library configuration.

This includes games installed in:

  • The default Steam library
  • Additional Steam library folders
  • Secondary drives
  • Custom Steam library locations

GameAtlas uses the detected installation information to identify the game, installation directory, and other locally available metadata.


Epic Games Launcher

On Windows, GameAtlas can detect games installed through the Epic Games Launcher.

Detected Epic installations are added to the same GameAtlas library used for games discovered through other launchers.


GOG Galaxy

GameAtlas supports detecting games installed through GOG Galaxy on Windows.

This allows DRM-free GOG installations to appear alongside Steam, Epic, Xbox, and other detected games.


Ubisoft Connect

Games installed through Ubisoft Connect can be detected by GameAtlas on Windows.

Supported installations appear in the unified GameAtlas library with the appropriate launcher information.


EA App

GameAtlas supports detecting installed games managed by the EA App.

This includes games installed through EA's current Windows launcher rather than requiring the user to manually add them to GameAtlas.


Xbox / Microsoft Store

GameAtlas can detect supported games installed through Xbox and the Microsoft Store on Windows.

Microsoft Store installations differ substantially from traditional desktop game installations, so the amount of locally available information can vary between titles.


Linux

GameAtlas currently supports several common Linux gaming environments.

Launcher / Source Supported
Steam for Linux ✅ Yes
Heroic Games Launcher ✅ Yes
Lutris ✅ Yes
Native Linux games ✅ Yes

Steam for Linux

GameAtlas detects games installed through the native Linux version of Steam.

This includes games stored in:

  • The default Steam library
  • Additional Steam library locations
  • Secondary drives
  • Custom Steam libraries

GameAtlas can detect both native Linux games and Windows games launched through Steam compatibility technologies such as Proton.


Heroic Games Launcher

GameAtlas supports installations managed through Heroic Games Launcher.

Heroic is commonly used on Linux to manage games from services such as:

  • Epic Games
  • GOG

Games installed through supported Heroic configurations can be discovered and added to the GameAtlas library.

This means Linux users do not need the native Windows Epic Games Launcher or GOG Galaxy applications for those games to appear in GameAtlas.


Lutris

GameAtlas supports game detection from Lutris.

Because Lutris can manage games installed through many different runners and sources, this allows GameAtlas to discover games that may not belong to a traditional Linux-native launcher.

Lutris-managed games may use technologies such as:

  • Wine
  • Proton
  • Native Linux runtimes
  • Custom game runners

Native Linux Games

GameAtlas can also identify supported native Linux game installations.

These games do not necessarily need to be Windows titles running through Wine or Proton.

Native Linux support allows GameAtlas to function as a broader game library rather than only a Steam or compatibility-layer manager.


Proton and Wine Games

On Linux, many Windows games are installed and launched using compatibility technologies such as Proton or Wine.

GameAtlas can encounter these installations through supported sources including:

  • Steam
  • Heroic
  • Lutris

Where available, GameAtlas uses information from the launcher and local installation to determine the appropriate game path and runtime context.


Unified Library

Games discovered through different launchers are merged into the same GameAtlas library.

For example, a Windows installation might contain games from:

Steam
Epic Games Launcher
GOG Galaxy
Ubisoft Connect
EA App
Xbox

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