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Build from Source

animeojisan edited this page Sep 3, 2026 · 1 revision

Build from Source

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Requirements

  • Windows 10 / 11 (64-bit)
  • Rust toolchain with cargo
  • MSVC-compatible Windows build tools

Clone the repository:

git clone https://github.com/animeojisan/cHiDeScaler-Neo.git
cd cHiDeScaler-Neo

Build the release binary:

cargo build --release --bin chidescaler-neo

The source tree also contains runtime assets such as shaders, models, presets, localization files, and backend files. A compiled EXE alone is not equivalent to the complete portable distribution.

Backends

The standard DirectML runtime files are under backends/.

TensorRT is optional and uses the separate backends/tensorrt/ pack.

Development note

When changing capture, rendering, GPU selection, backend switching, or frame interpolation, test both the new feature and the normal non-feature path. Real-time pipeline changes can affect latency and stability even when image output looks correct.

Clone this wiki locally