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Region Radar

gokuthug1 edited this page Oct 5, 2026 · 1 revision

Region Radar

Region Radar shows where Roblox servers are, and offers a manual way to join a server in a different region.

It does not measure latency. Every region shows "Latency unavailable — not measured". This is honest, not broken — see Platform-Limits.

Regions shown

Region Status
US East Latency unavailable — not measured
US West Latency unavailable — not measured
Frankfurt Latency unavailable — not measured
Singapore Latency unavailable — not measured
Tokyo Latency unavailable — not measured

Additional honest notes:

  • US East and US West cannot be distinguished by the available country-level discovery source. Country data does not identify a specific region.
  • Country information cannot prove a city. A result reporting Frankfurt is not proof the server is in Frankfurt.

Why there are no latency numbers

Roblox publishes no region-specific probe endpoint that a launcher can safely query. Fabricating a ping figure would be worse than useless — it would look actionable and be wrong. So GokuTrap shows nothing rather than showing something invented.

Refreshing availability

Refresh availability re-queries discovery. If no public place has been observed recently, the page says:

"No recently observed public place. Join an experience with activity tracking enabled, then try again."

This is because discovery needs to know which place you want a server for. See Integrations#Activity tracking.

Find & confirm country server

The supported alternative to latency measurement.

  1. GokuTrap cross-checks discovered server IDs against Roblox's own public server list for the observed place. A candidate is only accepted if Roblox's API confirms it.

  2. Server IDs are GUID-formatted, matching what Roblox's API returns.

  3. You are shown a confirmation that states plainly what the data does and does not prove:

    "Leave your current session and request the discovered server for {place}? Discovery reports country {country}, NOT a verified city or region."

  4. Only after you confirm does GokuTrap re-verify the place context and then hand off to Roblox's official join.

What this can and cannot tell you

Can Cannot
Find a public server with spare capacity in the place you are in Prove which city or datacenter it is in
Report the country the server reports Distinguish US East from US West
Hand off to Roblox's official join flow Guarantee the join succeeds — Roblox decides that

Honest outcomes

Message Meaning
"Country candidate cross-checked against Roblox's public server list. Confirmation required." A candidate was verified and is awaiting your confirmation
"No matching public server with capacity was verified in the first 100 discoverable Roblox servers." Nothing suitable was found. Your current session was not changed
"Official Roblox join handoff requested. This does not guarantee join success or city location." The handoff happened; the outcome is Roblox's
"Discovery unavailable or cancelled. Your current session was not changed." Nothing was altered

Discovery only examines the first 100 public servers Roblox's API returns. This is not an exhaustive search.

Rate limiting

There is a 30 second cooldown between server searches, and each individual request has a 10 second timeout. Exceeding the cooldown reports:

"Please wait 30 seconds between server searches."

Before you use it

  • Joining a discovered server leaves your current session. This is why it requires confirmation. Save your work.
  • Private servers are never discovered.
  • Stale candidates are reported as stale rather than presented as current.

Related

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