Skip to content

Appearance and Themes

kiviman1 edited this page Oct 6, 2026 · 1 revision

Appearance & Themes

EN · English | TR · Türkçe

Home · Class guides · Settings · Help

Available appearance options in 1.19.4

Open General in /fsrsettings.

Option Behaviour
Large Rounded cards with spell/item icon, title, details and remaining time where available.
Compact Smaller icon-led displays with available remaining time below the icon.
Size Shared reminder scale: 50–150%, in 5% steps. Default: 70%.
Grouped Move related reminder categories together. Default positioning mode.
Independent Move individual supported trackers separately.
Move / Lock Unlock placement, then protect positions from accidental dragging.

Existing saved appearance choices are preserved. Preview samples demonstrate the layouts but do not establish that a live spell or item is available.

Theme status

There is no Modern / WoW Native theme selector in this release.

The settings window and reminder cards have the packaged custom appearance. Native spell icons, map artwork and native aura-rendering APIs are used in parts of the addon. Those are not equivalent to a complete WoW-native window theme.

Large / Compact are layouts, not Modern / WoW Native themes. A future theme update must be documented only after it appears in the released package.

Charges and timers

Lightning / Water Shield uses three circular charge indicators. In Compact they sit vertically beside the icon. Inner Fire has a numeric compact charge count. Both draw attention to the final charge.

Timers are shown only where the relevant module and client provide them.

Independent utility sizing

The shared scale also sizes the DoT bar and target-nameplate indicators. Weather and water have separate size controls under Environment, each initially 70%.

Weather has its own Large / Compact layout. The water widget changes its layout automatically according to available water/breath information; it has no separate Large / Compact selector.

The flight-game and AFK windows retain their own sizing rather than following the reminder scale.

Moving safely

Use Move outside combat. The DoT bar's handle stays above its content. Weather and water have separate Move/Lock controls.

Some protected frame updates wait until combat ends. Reopen settings to recover a completely offscreen settings window.

Environment HUD · Active DoTs · Commands & Controls


1.19.4 source references: Appearance.lua:37–75; Settings.lua:515–553; Settings.lua:663–696; README.txt:59–64; WaterEnvironment.lua:63–92. See scope and source policy.

Clone this wiki locally