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Settings Reference
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Open settings with /fsrsettings. Settings are saved automatically. This reference describes the shipped 1.19.4 controls, not development plans.
| Control | Values / fresh default | Scope |
|---|---|---|
| Reminder layout | Large / Compact; Large. | Shared |
| Size | 50–150%, 5% steps; 70%. | Shared |
| Positioning | Grouped / Independent; Grouped. | Shared |
| Hide while mounted | On. | Shared |
| Hide in cities / resting areas | On. | Shared |
| Hide while dead / ghost | On. | Shared |
Large/Compact is not a theme selector. There is no Modern/WoW Native switch in this version.
The character reminder master is controlled by commands such as /fsr on and /fsr off; this is not a documented universal on/off switch for every utility.
| Page | Switches | Fresh defaults |
|---|---|---|
| Active DoTs | Active DoT mob bar; Estimated remaining DoT damage. | Both on |
| Bag Bar | Bag space counters; Hunter ammunition counters. | Both on |
| Environment | Game clock & weather; 24-hour time bar; Water & breath. | On |
| Environment | Notify when weather changes. | Off |
| Mini games | Azeroth Air Mail; Azeroth Shooting Gallery; AFK adventures. | All on |
These utility switches are shared. Character state/master/availability can still keep an enabled feature hidden.
Environment also has independent weather/water 50–150% size controls, initially 70%, plus separate Preview and Move/Lock controls. Clock layout chooses Large/Compact independently; the water layout adapts automatically.
Mini games includes a 20-second AFK preview.
The following shared switches start on: Map guide; Reveal unexplored terrain; Fog on unexplored areas; Map levels; Neighboring zone passages; Boats & zeppelins; Flight points; Dungeon & raid entrances; Dungeon & raid maps.
The guide master gates its subfeatures.
The following character-specific switches start on: Sharpening Stones; Weightstones; Wizard Oils; Mana Oils; Elixirs; Flasks; Well Fed foods; and the eight camping groups—Mana Regen, Strength, Intellect, Attack Power, Critical Strike, Spirit, Stamina and All Stats.
Live reminders still require usable owned items and missing supported effects.
| Class | Selector | Fresh default |
|---|---|---|
| Shaman | Any learned shield / Lightning Shield / Water Shield / Off. | Any learned shield |
| Hunter | I use a pet / I play without a pet. | I use a pet |
| Warlock | I use a demon / I play without a demon. | I use a demon |
| Paladin | Righteous Fury: Do not track / Expect active / Expect inactive. | Do not track |
| Priest | Shadowform: Do not track / Expect active. | Do not track |
| Warrior | Expected stance: Do not track / Battle / Defensive / Berserker. | Do not track |
| Warrior | Shield equipment: Do not track / Expect a shield. | Do not track |
| Druid | Expected form: Do not track / Bear–Dire Bear / Cat / Moonkin. | Do not track |
These selectors and class reminder switches are character-specific. There is no universal role selector or specific personal-Blessing chooser.
Changing the Shaman shield selector is blocked during combat and triggers a UI reload when successfully changed.
Ordinary class switches start on. Explicitly optional reagent checks, Priest Shadow Protection, Druid Thorns and Hunter Feed Pet start off. Charge / Intercept / Feral Charge and combo-point switches start on where applicable.
Each class guide lists the remaining switches.
The settings footer includes English, Türkçe, Report bug, and Move / Lock. Shift-right-clicking the minimap button also opens the language menu.
Health/mana/pet-health/ammo thresholds are fixed by the implementation, not percentage/stock sliders. There is no built-in minimap-hide toggle.
Commands & Controls · Reporting Bugs
| Data | Storage behaviour |
|---|---|
| General switches, appearance, language, minimap angle and utility options | Shared settings. |
| Class/consumable switches, expectations and reminder master | Per character. |
| DoT position, Environment positions, game/AFK positions and selected map waypoint | Per character. |
| Best flight-game scores | Shared local settings. |
| Older class frame positions | Some legacy class databases are account-wide; do not assume every historical position is character-specific. |
| Report drafts | In memory only; not preserved across reload. |
Legacy class switches migrate once into character storage when applicable. The TOC still lists the older shared class databases as well as ForeverReminderCharacter; this is why the Wiki does not claim every setting has the same storage scope.
1.19.4 source references: Settings.lua:15–148; Settings.lua:194–204; Settings.lua:238–289; Settings.lua:335–349; Settings.lua:645–696; Preferences.lua:18–53; Preferences.lua:72–96; ForeverShamanReminder.toc:8–9; README.txt:154–160. See scope and source policy.
Forever Mini Reminder · 1.19.4 · Forever 1.60.1
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