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Settings Reference

kiviman1 edited this page Oct 6, 2026 · 1 revision

Settings Reference

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Open settings with /fsrsettings. Settings are saved automatically. This reference describes the shipped 1.19.4 controls, not development plans.

General appearance

Control Values / fresh default Scope
Reminder layout Large / Compact; Large. Shared
Size 50–150%, 5% steps; 70%. Shared
Positioning Grouped / Independent; Grouped. Shared
Hide while mounted On. Shared
Hide in cities / resting areas On. Shared
Hide while dead / ghost On. Shared

Large/Compact is not a theme selector. There is no Modern/WoW Native switch in this version.

The character reminder master is controlled by commands such as /fsr on and /fsr off; this is not a documented universal on/off switch for every utility.

Utility pages

Page Switches Fresh defaults
Active DoTs Active DoT mob bar; Estimated remaining DoT damage. Both on
Bag Bar Bag space counters; Hunter ammunition counters. Both on
Environment Game clock & weather; 24-hour time bar; Water & breath. On
Environment Notify when weather changes. Off
Mini games Azeroth Air Mail; Azeroth Shooting Gallery; AFK adventures. All on

These utility switches are shared. Character state/master/availability can still keep an enabled feature hidden.

Environment also has independent weather/water 50–150% size controls, initially 70%, plus separate Preview and Move/Lock controls. Clock layout chooses Large/Compact independently; the water layout adapts automatically.

Mini games includes a 20-second AFK preview.

Map page

The following shared switches start on: Map guide; Reveal unexplored terrain; Fog on unexplored areas; Map levels; Neighboring zone passages; Boats & zeppelins; Flight points; Dungeon & raid entrances; Dungeon & raid maps.

The guide master gates its subfeatures.

World Map Guide

Consumables page

The following character-specific switches start on: Sharpening Stones; Weightstones; Wizard Oils; Mana Oils; Elixirs; Flasks; Well Fed foods; and the eight camping groups—Mana Regen, Strength, Intellect, Attack Power, Critical Strike, Spirit, Stamina and All Stats.

Live reminders still require usable owned items and missing supported effects.

Professions & Consumables

Class preferences

Class Selector Fresh default
Shaman Any learned shield / Lightning Shield / Water Shield / Off. Any learned shield
Hunter I use a pet / I play without a pet. I use a pet
Warlock I use a demon / I play without a demon. I use a demon
Paladin Righteous Fury: Do not track / Expect active / Expect inactive. Do not track
Priest Shadowform: Do not track / Expect active. Do not track
Warrior Expected stance: Do not track / Battle / Defensive / Berserker. Do not track
Warrior Shield equipment: Do not track / Expect a shield. Do not track
Druid Expected form: Do not track / Bear–Dire Bear / Cat / Moonkin. Do not track

These selectors and class reminder switches are character-specific. There is no universal role selector or specific personal-Blessing chooser.

Changing the Shaman shield selector is blocked during combat and triggers a UI reload when successfully changed.

Ordinary class switches start on. Explicitly optional reagent checks, Priest Shadow Protection, Druid Thorns and Hunter Feed Pet start off. Charge / Intercept / Feral Charge and combo-point switches start on where applicable.

Each class guide lists the remaining switches.

Footer and commands

The settings footer includes English, Türkçe, Report bug, and Move / Lock. Shift-right-clicking the minimap button also opens the language menu.

Health/mana/pet-health/ammo thresholds are fixed by the implementation, not percentage/stock sliders. There is no built-in minimap-hide toggle.

Commands & Controls · Reporting Bugs

Storage boundaries

Data Storage behaviour
General switches, appearance, language, minimap angle and utility options Shared settings.
Class/consumable switches, expectations and reminder master Per character.
DoT position, Environment positions, game/AFK positions and selected map waypoint Per character.
Best flight-game scores Shared local settings.
Older class frame positions Some legacy class databases are account-wide; do not assume every historical position is character-specific.
Report drafts In memory only; not preserved across reload.

Legacy class switches migrate once into character storage when applicable. The TOC still lists the older shared class databases as well as ForeverReminderCharacter; this is why the Wiki does not claim every setting has the same storage scope.


1.19.4 source references: Settings.lua:15–148; Settings.lua:194–204; Settings.lua:238–289; Settings.lua:335–349; Settings.lua:645–696; Preferences.lua:18–53; Preferences.lua:72–96; ForeverShamanReminder.toc:8–9; README.txt:154–160. See scope and source policy.

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