Skip to content

Combo Points

kiviman1 edited this page Oct 6, 2026 · 1 revision

Combo Points

EN · English | TR · Türkçe

Home · Class guides · Settings · Help

What is shown?

An optional 1–5 combo-point number sits above the current target's visible nameplate. It supports Rogue and Druid in Cat Form, including combat.

This is a nameplate feature, not a display attached to the fixed target portrait/unit frame.

Enable or disable

Open Rogue or Druid in /fsrsettings and change Combo points on target nameplate. The switch is character-specific and starts on.

The indicator follows the shared reminder appearance/scale. On Druid it occupies a different area from the Feral Charge cue; the two are independent switches.

Required conditions

The character master must be enabled, the current target must be an eligible living hostile target, and its nameplate must be accessible and shown. A Druid must be in Cat Form.

The General mounted/resting/dead hide rules and taxi suppression also apply.

Zero points do not leave a permanent “0” marker. Spending points, changing the target or losing the nameplate can remove or change the number.

Combat and layout

The counter can update in combat. That does not mean every frame reattachment or geometry change is allowed during combat: protected layout changes can wait until the frame is safely mutable.

To troubleshoot, first enable enemy nameplates, select a nearby hostile target and generate points. Then check Cat Form, the character switch and General hiding rules.

The number is informational. It does not pick a finisher, cast a spell or select a new target.

Charge & Intercept · Active DoTs · Troubleshooting


1.19.4 source references: Settings.lua:117–123; ComboPointReminder.lua:73–115; ComboPointReminder.lua:130–168. See scope and source policy.

Clone this wiki locally