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Adboard

michelMK45 edited this page Oct 7, 2026 · 1 revision

Adboard Packs

Adboard packs follow the shared rules of Match Asset Packs: assigned per round (key = the Round ID the Dashboard shows) from the Settings Editor's Match Assets tab, with their own switch in the Dashboard's Modules card (Game group).

FSW/adboards/<folder>/            -> data/sceneassets/adboard (+ corner-flag routing)

File names (<id> = league graphics id):

  • specificadboard_0_<id>_0_0.rx3 (older packs: specificadboard_0_0_0_<id>.rx3)
  • Files must sit directly in the pack folder, not in sub-folders.
  • cornerflag_0_<id>_0.rx3 files in the same folder are also installed into data/sceneassets/flag.
  • An Adboard pack installs only its .rx3 files and the files with cornerflag in their name.

Put the .rx3 files straight into the pack folder using the game's own file names. The simplest pack uses one id for all its files — it works for whichever round you assign it to; the id is renamed on install when it differs from the match's.

See Match Asset Packs for how ids are matched to the match, and how replaced game files are backed up and restored.

See also: Ball · Referee · Wipe · Adboard

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