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Stadium Net Values
michelMK45 edited this page Oct 7, 2026
·
1 revision
The goal net's physics are tuned per stadium with a list of five values, written into FIFA's memory when the match's TV bumper loads. They need the Stadium Net module on (Dashboard → Modules → Stadium). Edit them in the Settings Editor: Net By Stadium Name for custom stadiums ([stadiumnetname]) or Net By Stadium ID for vanilla ones ([stadiumnetid]). Each entry is saved as one comma-separated line, down,high,rig,shape,tension.
| Value | Editor control | Default |
|---|---|---|
| Down Deep | free number | 1089199011 |
| High Deep | free number | 1087199011 |
| Rig | 0–10 | 2 |
| Shape |
square(0) / triangle(1)
|
square(0) |
| Tension | 0 / 1 / 2 | 0 |
-
Shape is a net-physics flag, not a goalpost-frame selector: it does not swap the goal's mesh. Rectangular vs. triangular frames come from the goalpost assets — the stadium's
GoalpostGBD/folder or a Goalpost Model pack. -
Tension (new) only has a visible effect when Down Deep is
1089438971or1093138971; other depths silently ignore it. It also needs a game build whoseattribdb.binprovides loose/normal/tensesoccernetpresets (not shipped with CGFS16), and the stadium'ssoccernetlines disabled in itsrna.ini/cl.ini— which in turn breaks supports beyond 4. Leave it at0if you don't have that setup. - Entries saved by older versions have four values; they keep working, and Tension is simply left untouched until you save the entry again. When editing, keep all five fields filled in — a blank one shifts the saved list.
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