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Chants Audio
michelMK45 edited this page Oct 15, 2026
·
3 revisions
Per-team chants are assigned via settings.ini [chantsid] (edited from the asset settings
editor) and read from:
FSW/Chants/<folder>/Support/*.mp3
FSW/Chants/<folder>/Complaint/*.mp3
FSW/Chants/<folder>/ClubSong.mp3 (+ ClubSong2.mp3, ClubSong3.mp3 ... optional)
FSW/Chants/<folder>/Entrance.mp3 (+ Entrance2.mp3, Entrance3.mp3 ... optional)
-
Supportcovers a draw, winning, or losing by 1–2 goals (a different configured volume for each case). -
Complaintonly plays when the team is losing by 3 goals or more — it's normal to rarely hear it in a typical match. -
ClubSong.mp3is the goal celebration anthem, held for at least 12s (or the track's own length if longer) before crowd chants resume. -
Entrance.mp3plays for the home team only, timed to FIFA's pre-kickoff 3D player walkout — see Team Entrance for the full trigger/fade-out behavior. Only used when theTeamEntrancemodule is enabled. - Both can have numbered variants next to them, picked at random — see Random Goal Songs & Entrance Anthems.
Each chantsid entry is a CSV: folder, vol_draw, vol_winning, vol_losing1, vol_losing2, vol_complaint, vol_goal, silence_probability, silence_max_seconds, away_chant_probability, entrance_volume, entrance_delay_seconds. The last two fields are optional — omitting them (the
older 10-field format) falls back to entrance volume 0.16 and delay 7.0s.
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