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Managing Players From The Command Line

github-actions[bot] edited this page Oct 1, 2026 · 2 revisions

Managing players from the command line

From the web UI's Players page, or the command line:

craft-conductor player list
craft-conductor player op Steve
craft-conductor player deop Steve
craft-conductor player kick Griefer --reason "cool it"
craft-conductor player ban Griefer --reason "griefing spawn"
craft-conductor player pardon Griefer
craft-conductor player ban-ip 203.0.113.9
craft-conductor player whitelist-on
craft-conductor player whitelist-add Alex

While the server runs, these are sent as the normal console commands (from the command line this goes over RCON; the web UI doesn't need it). While it's stopped, Craft Conductor edits ops.json, banned-players.json, banned-ips.json, whitelist.json and server.properties directly, and the changes apply when the server starts. For that it looks up player UUIDs from usercache.json or Mojang, or computes the offline UUID when online-mode=false. Kicking, and IP-banning by player name, need the server running.


← Power users

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