iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
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Updated
May 12, 2024 - C++
The Game Boy was a line of handheld gaming devices created and sold by Nintendo. Typically development of the Game Boy done today includes homebrew games, emulator building, and preserving code and coding techniques.
iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
Game Boy / Color engine with lots of features
ROM Properties Page shell extension
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
A simple GameBoy emulator written in C++
An original Game Boy outfitted with Game Boy Color support and other modern features
Game Boy / Game Boy Color music tracker
Gameboy Emulator Library
Converts to and from tile based graphics from retro video game hardware
A song and sound editor for pokecrystal-based sound engines.