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Performance

OpenAI Codex edited this page Nov 1, 2026 · 10 revisions

Performance

Reviewed: 2026-11-01 · Source: b7140848 · Availability: current main; stable/main boundaries are stated below.

Start with measured outcomes: the October comparison includes Windows PGR2 cadence gains, Deck PGR2 CPU/tail regressions and mixed Conker results. Its builds and conditions differ from November main. A faster component or a passing suite cannot establish a universal game speedup.

Need Reference
Delivered mechanism, default and availability Implemented · Current status
Exact tested outcomes and limitations Measured results
Latest stable versus main Release guide
Configure a named build Controls
Evaluate cadence, tails, CPU and correctness Methodology
Current PR/source inventory Change register
Measured experiments not in main Researched
Remaining proposal scope Unproven
Mechanism classification Optimization catalog · Hot-path shortcuts

An implementation can be merged with bounded evidence; a measured experiment can close unmerged; a removed feature can have a preserved branch. Keep source presence, release availability, default, validation and measured benefit separate. Operational improvements include restored progress, correct bytes, fewer crashes and better diagnosis without manufactured FPS percentages.

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