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aubergine10 edited this page Oct 20, 2015 · 3 revisions

##Overview

The BuiltOnWall property indicates that the object must be built on a wall. The ShopFront object is a good example.

The property appears to be specific to Objects that the user can manually place on the map, in particular Statics and Utilities.

##Syntax

This optional setting is used in materials.txt and must be within a BEGIN Object ... definition block. It can be used only once per definition block.

    Properties BuiltOnWall

##Example Mods

##Notes

Obviously, make sure your definition doesn't have BlockedBy Wall in it.

###data/scripts/

##See Also

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