BuiltOnWall
aubergine10 edited this page Oct 20, 2015
·
3 revisions
##Overview
The BuiltOnWall
property indicates that the object must be built on a wall. The ShopFront
object is a good example.
The property appears to be specific to Objects that the user can manually place on the map, in particular Statics and Utilities.
##Syntax
This optional setting is used in materials.txt
and must be within a BEGIN Object ...
definition block. It can be used only once per definition block.
Properties BuiltOnWall
##Example Mods
##Notes
Obviously, make sure your definition doesn't have BlockedBy Wall
in it.
##See Also
^ Open "Pages" to Search
Administrator
BlockMovement
BuiltOnWall
CanPlaceOnRoad
CutsceneMarker
DoesNotTire
DontAvoid
Door
Electrical
Entity
ExplodeWhenWet
Guard
Improvised
Luxuries
Material
Metal
MobileObject
Narcotics
NoImport
PrisonersCanWork
Processor
RangedWeapon
RequiresSector
RoomSpecific
Rubbish
Scripted
Sellable
ShelfObject
SlowDelivery
Smelly
Staff
StaticObject
Tools
Uncloneable
Utility
Vehicle
Weapons
Wired