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Collectable (Special Effect)

aubergine10 edited this page Oct 19, 2015 · 1 revision

##Overview

Collectable

The Collectable is an object that randomly spawns in the centre of a map when starting a new prison.

##Modding

The following modding options are available...

###data/materials.txt

BEGIN Object

END

##Notes

Clicking a Collectable will despawn, and a new page will be added to the "Game Bible" (which will open immediately to show the new page).

Collectables don't like being created:

  • It does not seem possible to Object.Spawn() a Collectable
  • If a save game which contains a Collectable is loaded, the Collectable will be despawned.

##See Also

  • meh.

^ Open "Pages" to Search



Scripting:

Object-based:

  • [Fire](Fire (Special Effect))
  • [SmokeGenerator](SmokeGenerator (Special Effect))

Script-based:

Other Finds:

  • [Collectable](Collectable (Special Effect)) ⚠️
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