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aubergine10 edited this page Oct 19, 2015 · 1 revision

##Overview

Materials Water

The Water (as in lake) material is an outdoor terrain with extremely slow movement speed and is movement blocking.

##Modding

See Materials - Modding for scripting information and details on how to change menu, icons, sprites, and settings.

For reference, here is the default definition for this material:

BEGIN Material

END

##Notes

Used by the auto-generated lakes option when starting a new prison.

Slow movement speed makes it very difficult to tunnel under.

Does not appear on the menu so player cannot place it in-game (which is probably a good thing as once replaced it seems impossible to remove).

##See Also

  • meh.

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! = Not placable by player

Foundations:

  • [Building](Building (Material))
  • [BuildingConcrete](BuildingConcrete (Material))
  • [BuildingFrame](BuildingFrame (Material))

Fire Damage:

  • [BurntFloor !](BurntFloor (Material))
  • [BurntWall !](BurntWall (Material))

Walls:

  • [BrickWall](BrickWall (Material))
  • [ConcreteWall](ConcreteWall (Material))
  • [Fence](Fence (Material))
  • [PerimeterWall](PerimeterWall (Material))
  • [Roof !](Roof (Material))

Indoor Floor

  • [CeramicFloor](CeramicFloor (Material))
  • [ConcreteFloor](ConcreteFloor (Material))
  • [FancyTiles](FancyTiles (Material))
  • [MarbleTiles](MarbleTiles (Material))
  • [MetalFloor](MetalFloor (Material))
  • [MosaicFloor](MosaicFloor (Material))
  • [WhiteTiles](WhiteTiles (Material))
  • [WoodenFloor](WoodenFloor (Material))

Indoor & Outdoor Floor

  • [ConcreteTiles](ConcreteTiles (Material))

Outdoor Floor

  • [Gravel](Gravel (Material))
  • [PavingStone](PavingStone (Material))
  • [Stone](Stone (Material))

Outdoor Terrain

  • [Dirt](Dirt (Material))
  • [Grass](Grass (Material))
  • [LongGrass !](LongGrass (Material))
  • [Mud !](Mud (Material))
  • [Sand](Sand (Material))
  • [Water !](Water (Material))

Roads

  • [Road](Road (Material))
  • [RoadCrossing !](RoadCrossing (Material))
  • [RoadCrossingLeft !](RoadCrossingLeft (Material))
  • [RoadCrossingRight !](RoadCrossingRight (Material))
  • [RoadMarkings !](RoadMarkings (Material))
  • [RoadMarkingsLeft !](RoadMarkingsLeft (Material))
  • [RoadMarkingsRight !](RoadMarkingsRight (Material))

Commands:

  • [CancelJobs](CancelJobs (Material))
  • [ClearIndoorArea](ClearIndoorArea (Material))
  • [Demolish](Demolish (Material))
  • [DemolishWalls](DemolishWalls (Material))
  • [RemoveTunnels](RemoveTunnels (Material))
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