Skip to content
aubergine10 edited this page Oct 22, 2015 · 2 revisions

Seen on a Fireman entity

.i,.u = fire engine id

possibly this is how hose pipes know where to come from? needs testing!!

if this property is not set properly, the fireman will run off the map. if it is set properly, the fireman will be locked to whatever object is referenced by the property. fail in both directions.

^ Open "Pages" to Search



Guides:

  • [Lua Basics](Lua Basics Guide)
  • [Save-Load Cycle](Save-Load Cycle Guide)

[Globals](Object Globals):

  • [Game](Game (Global))
  • [me](me (Global))
  • [Object](Object (Global))
  • [this](this (Global))

[Events](Object Events):

Psuedo-Types:

  • [Rotation table](Rotation table)
  • [Id table](Id table)
  • [Location table](Location table)
  • [Velocity table](Velocity table)

[Methods](Object Methods):

[Properties](Object Properties):

Clone this wiki locally