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aubergine10 edited this page Oct 19, 2015 · 1 revision

##Overview

The `` setting

##Syntax

The setting is used in materials.txt and must be within a definition block. It can be used only once per definition block.

    ...

Where:

##Example

##Notes

###data/scripts/

##See Also

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Settings:

* = multi-use per block
... = BEGIN...END block

Equipment:

Name Sprite AttackPower num RechargeTime num Properties Weapons Properties NoImport Properties Improvised Properties Metal Properties Tools Scale TwoHanded true|false Range num Rotatable true|false - eg. book

Callouts:

Name Cost num MaxNumber num Vehicle vehicleId Entity entityId NumEntities Sprite

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