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aubergine10 edited this page Oct 19, 2015 · 1 revision

##Overview

Prisoner

Represents a prisoner, and has a vast array of properties.

##Modding

The following modding options are available...

###data/materials.txt

The Prisoner entity is defined in materials.txt:

BEGIN Object

END

##Notes

Prisoner entities have the most extensive range of features of all Objects, yet alone Entities, giving each one a unique character.

They can perform a wide range of tasks including working, fighting, satisfying needs, escaping, etc.

###data/scripts/

Prisoner entities expose the following [Properties](Object Properties):

They also expose the usual [Methods](Object Methods)

See Also

  • [Avatar (Entity)](Avatar (Entity)) - player entity in escape mode

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Scripting:

Prisoners:

  • [Avatar](Avatar (Entity))
  • [Prisoner](Prisoner (Entity))

Guards (staff):

  • [ArmedGuard](ArmedGuard (Entity))
  • [Guard](Guard (Entity))
  • [Dog](Dog (Entity))
  • [DogHandler](DogHandler (Entity))

Workers (staff):

  • [Cook](Cook (Entity))
  • [Doctor](Doctor (Entity))
  • [Gardener](Gardener (Entity))
  • [Janitor](Janitor (Entity))
  • [Workman](Workman (Entity))

Administration (staff):

  • [Accountant](Accountant (Entity))
  • [Chief](Chief (Entity))
  • [Foreman](Foreman (Entity))
  • [Lawyer](Lawyer (Entity))
  • [Psychologist](Psychologist (Entity))
  • [Warden](Warden (Entity))

Call-ins (services):

  • [ArmedGuard](ArmedGuard (Entity))
  • [Fireman](Fireman (Entity))
  • [Paramedic](Paramedic (Entity))
  • [RiotGuard](RiotGuard (Entity))
  • [Soldier](Soldier (Entity))

Parole and Execution (consultants):

  • [AppealsLawyer](AppealsLawyer (Entity))
  • [AppealsMagistrate](AppealsMagistrate (Entity))
  • [ExecutionWitness](ExecutionWitness (Entity))
  • [ParoleLawyer](ParoleLawyer (Entity))
  • [ParoleOfficer](ParoleOfficer (Entity))

Other / Special:

  • [Actor](Actor (Entity))
  • [SpiritualLeader](SpiritualLeader (Entity))
  • [Teacher](Teacher (Entity))
  • [TruckDriver](TruckDriver (Entity))
  • [Visitor](Visitor (Entity))
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