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DemolishWalls (Material)

aubergine10 edited this page Oct 19, 2015 · 1 revision

##Overview

Materials DemolishWalls

The DemolishWalls material is a command on the "Materials" menu that lets the player select walls which will then be demolished.

##Modding

See Materials - Modding for scripting information and details on how to change menu, icons, sprites, and settings.

For reference, here is the default definition for this material:

BEGIN Material

END

Doesn't seem to be scriptable.

##Notes

This tool can only be used on tiles that have wall materials (most likely determined by the BlockMovement setting on those materials or presence of Wall in their <materialId>).

The command is accessed from the "Foundations" menu and then the player drag-selects walls they wish to demolish. Several [Workman (Entity)](Workmen (Entity)) will then come and dump the walls.

This process causes a great deal of [Garbage (Garbage)](Garbage (Garbage)) that can keep workers busy for quite some time if there isn't a nearby [Garbage (Room)](Garbage (Room)) site.

The material that remains after demolishing a wall depends on where the wall is:

  • Indoor walls leave behind ConcreteFloor
  • Exterior-facing walls often leave behind ConcreteTile
  • Outdoor walls often leave behind the terrain material that was there before the wall was built
  • The PavingStone around PerimeterWall is not deleted, and thus leaves behind an ugly slug-trail either side of the wall

##See Also

  • [CancelJobs (Material)](CancelJobs (Material))
  • [ClearIndoorArea (Material)](ClearIndoorArea (Material))
  • [DemolishWalls (Material)](DemolishWalls (Material))
  • [RemoveTunnels (Material)](RemoveTunnels (Material))
  • [BrickWall (Material)](BrickWall (Material))
  • [ConcreteTile (Material)](ConcreteTile (Material))
  • [ConcreteWall (Material)](ConcreteWall (Material))
  • [PerimeterWall (Material)](PerimeterWall (Material))
  • [ConcreteFloor (Material)](ConcreteFloor (Material))
  • [ConcreteTile (Material)](ConcreteTile (Material))
  • [PavingStone (Material)](PavingStone (Material))

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! = Not placable by player

Foundations:

  • [Building](Building (Material))
  • [BuildingConcrete](BuildingConcrete (Material))
  • [BuildingFrame](BuildingFrame (Material))

Fire Damage:

  • [BurntFloor !](BurntFloor (Material))
  • [BurntWall !](BurntWall (Material))

Walls:

  • [BrickWall](BrickWall (Material))
  • [ConcreteWall](ConcreteWall (Material))
  • [Fence](Fence (Material))
  • [PerimeterWall](PerimeterWall (Material))
  • [Roof !](Roof (Material))

Indoor Floor

  • [CeramicFloor](CeramicFloor (Material))
  • [ConcreteFloor](ConcreteFloor (Material))
  • [FancyTiles](FancyTiles (Material))
  • [MarbleTiles](MarbleTiles (Material))
  • [MetalFloor](MetalFloor (Material))
  • [MosaicFloor](MosaicFloor (Material))
  • [WhiteTiles](WhiteTiles (Material))
  • [WoodenFloor](WoodenFloor (Material))

Indoor & Outdoor Floor

  • [ConcreteTiles](ConcreteTiles (Material))

Outdoor Floor

  • [Gravel](Gravel (Material))
  • [PavingStone](PavingStone (Material))
  • [Stone](Stone (Material))

Outdoor Terrain

  • [Dirt](Dirt (Material))
  • [Grass](Grass (Material))
  • [LongGrass !](LongGrass (Material))
  • [Mud !](Mud (Material))
  • [Sand](Sand (Material))
  • [Water !](Water (Material))

Roads

  • [Road](Road (Material))
  • [RoadCrossing !](RoadCrossing (Material))
  • [RoadCrossingLeft !](RoadCrossingLeft (Material))
  • [RoadCrossingRight !](RoadCrossingRight (Material))
  • [RoadMarkings !](RoadMarkings (Material))
  • [RoadMarkingsLeft !](RoadMarkingsLeft (Material))
  • [RoadMarkingsRight !](RoadMarkingsRight (Material))

Commands:

  • [CancelJobs](CancelJobs (Material))
  • [ClearIndoorArea](ClearIndoorArea (Material))
  • [Demolish](Demolish (Material))
  • [DemolishWalls](DemolishWalls (Material))
  • [RemoveTunnels](RemoveTunnels (Material))
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