SupplyTruck (Vehicle)
aubergine10 edited this page Oct 23, 2015
·
3 revisions
##Overview
The SupplyTruck
vehicle services three rooms:
- [
Deliveries
room](Deliveries (Room)) - delivery of new resources - [
Garbage
room](Garbage (Room)) - collection ofGarbage
- [
Exports
room](Exports (Room)) - collection ofSellable
items
##Modding
See Vehicles - Modding for details on how to change menu, icon, sprites and settings.
For reference here is the definition of this Vehicle:
BEGIN Object
-
Name
SupplyTruck
-
Width
2
-
Height
8
-
MaxStackSize
-1
-
NumSlots
8
-
Sprite
SupplyTruck
-
SpriteScale
1.2
-
Properties
Vehicle
END
##Notes
It is advisable to have Deliveries
, Garbage
and Exports
rooms spaced apart (vertically) by at least 1.5 truck-lengths to ensure maximum chance that all three rooms can be serviced at the same time.
Note: The trucks will park parallel to the southern-most end of the room.
Any [RoadGate
doors](RoadGate (Door)) should also be 1.5 or more tuck lengths away from those rooms otherwise a parked truck will cause the gates to remain open, allowing prisoners to escape.
##See Also
^ Open "Pages" to Search
Automated:
- [
PrisonerBus
](PrisonerBus (Vehicle)) - [
SupplyTruck
](SupplyTruck (Vehicle)) - [
Hearse
](Hearse (Vehicle))
Callouts:
- [
Ambulance
](Ambulance (Vehicle)) - [
FireEngine
](FireEngine (Vehicle)) - [
RiotVan
](RiotVan (Vehicle)) - [
TroopTruck
](TroopTruck (Vehicle))
Other:
- [
Limo
](Limo (Vehicle))