SmokeGenerator (Special Effect)
aubergine10 edited this page Oct 20, 2015
·
2 revisions
##Overview
Yes, you can now generate smoke with the aptly named SmokeGenerator
object.
##Modding
The following modding options are available...
It's not defined anywhere, it's some sort of internal object.
-- create smoke generator
local smoke = Object.Spawn( 'SmokeGenerator', this.Pos.x, this.Pos.y )
-- some time later
smoke.Delete() -- remove smoke generator
##Notes
Note that Fire
special effect automatically generates smoke as the fire starts to burn out.
##See Also
- [Special Effects](Special Effects):
- [
Fire
](Fire (Special Effect))
- [
^ Open "Pages" to Search
- Home
YourModFolder/
-
data/
materials.txt
-
Objects
- [Special Effects](Special Effects)
-
Objects
Scripting:
Object-based:
- [
Fire
](Fire (Special Effect)) - [
SmokeGenerator
](SmokeGenerator (Special Effect))
Script-based:
Other Finds:
- [
Collectable
](Collectable (Special Effect))⚠️