RoadCrossingLeft (Material)
aubergine10 edited this page Oct 19, 2015
·
1 revision
##Overview
The RoadCrossingLeft
material is a road texture used to depict the left-end of pedestrian crossings.
##Modding
See Materials - Modding for scripting information and details on how to change menu, icons, sprites, and settings.
For reference, here is the default definition for this material:
BEGIN Material
-
Name
RoadCrossingLeft
-
ConstructionTime
-1
- removes it from the menus -
IndoorOutdoor
1
-
ObjectRequired
Concrete
-
SpriteType
SingleSprite
-
NumSprites
2
- error: should be1
-
SoftEdged
-1
-
BEGIN
Sprite0
x 17
y 16
END
END
##Notes
This material is not present on the menus and thus cannot be placed in-game.
Two other materials are used to depict crossings: RoadCrossing
and RoadCrossingRight
It's not clear whether these materials are painted on top of existing Road
, or used instead of Road
.
##See Also
- [
Concrete
(Consumable)](Concrete (Consumable)) - [
Road
(Material)](Road (Material)) - [
RoadCrossing
(Material)](RoadCrossing (Material)) - [
RoadCrossingRight
(Material)](RoadCrossingRight (Material)) - [
RoadMarkings
(Material)](RoadMarkings (Material)) - [
RoadMarkingsLeft
(Material)](RoadMarkingsLeft (Material)) - [
RoadMarkingsRight
(Material)](RoadMarkingsRight (Material))
^ Open "Pages" to Search
!
= Not placable by player
Foundations:
- [
Building
](Building (Material)) - [
BuildingConcrete
](BuildingConcrete (Material)) - [
BuildingFrame
](BuildingFrame (Material))
Fire Damage:
- [
BurntFloor !
](BurntFloor (Material)) - [
BurntWall !
](BurntWall (Material))
Walls:
- [
BrickWall
](BrickWall (Material)) - [
ConcreteWall
](ConcreteWall (Material)) - [
Fence
](Fence (Material)) - [
PerimeterWall
](PerimeterWall (Material)) - [
Roof !
](Roof (Material))
Indoor Floor
- [
CeramicFloor
](CeramicFloor (Material)) - [
ConcreteFloor
](ConcreteFloor (Material)) - [
FancyTiles
](FancyTiles (Material)) - [
MarbleTiles
](MarbleTiles (Material)) - [
MetalFloor
](MetalFloor (Material)) - [
MosaicFloor
](MosaicFloor (Material)) - [
WhiteTiles
](WhiteTiles (Material)) - [
WoodenFloor
](WoodenFloor (Material))
Indoor & Outdoor Floor
- [
ConcreteTiles
](ConcreteTiles (Material))
Outdoor Floor
- [
Gravel
](Gravel (Material)) - [
PavingStone
](PavingStone (Material)) - [
Stone
](Stone (Material))
Outdoor Terrain
- [
Dirt
](Dirt (Material)) - [
Grass
](Grass (Material)) - [
LongGrass !
](LongGrass (Material)) - [
Mud !
](Mud (Material)) - [
Sand
](Sand (Material)) - [
Water !
](Water (Material))
Roads
- [
Road
](Road (Material)) - [
RoadCrossing !
](RoadCrossing (Material)) - [
RoadCrossingLeft !
](RoadCrossingLeft (Material)) - [
RoadCrossingRight !
](RoadCrossingRight (Material)) - [
RoadMarkings !
](RoadMarkings (Material)) - [
RoadMarkingsLeft !
](RoadMarkingsLeft (Material)) - [
RoadMarkingsRight !
](RoadMarkingsRight (Material))
Commands:
- [
CancelJobs
](CancelJobs (Material)) - [
ClearIndoorArea
](ClearIndoorArea (Material)) - [
Demolish
](Demolish (Material)) - [
DemolishWalls
](DemolishWalls (Material)) - [
RemoveTunnels
](RemoveTunnels (Material))