Game.CamMove()
SecreTPT edited this page Jul 6, 2018
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The camera is defined by its view-port (x,y) -> (x1,y1). The speed is the amount of pixels per second the camera will move. If tweenMode is true then the Camera will continue moving to the new view-port. If set to false then the Camera will move for the duration of a following Game.Pause(int Seconds) command or until it reaches its destination, whichever comes first. A cameras view-port can only be modified if the game is paused.
(Setting tweenMode to true automatically pauses the game)