Webots Robot Simulator
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Updated
Jun 11, 2024 - C++
Webots Robot Simulator
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
3D game engine with lua scripting
A high speed C++17 Vulkan game engine
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.
ViroCore cross-platform AR/VR renderer
A re-implementation of the RenderWare Graphics engine
Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.
Tiny OpenGL Wrapper / 3D Engine in C++
3D FPS game engine with full dynamic lighting and shadows
Research 3D Engine for rendering, animation and processing
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
X-Ray Engine 1.0 expansion. Original version was used in S.T.A.L.K.E.R.: Shadow of Chernobyl.
📐 An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC
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