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Items
Click any icon or item name for what it does, how to obtain it, its recipes, and the things you can make with it.
Includes all 195 registered items and world-block entries in the current development build. The downloadable alpha release may contain fewer items. Ore blocks, crops, bedrock and legacy test equipment have pages even when they cannot be crafted or placed.
Building blocks · Ore deposits and bedrock · Materials and components · Tools and weapons · Armor · Food and farming · Home and storage · Light and buckets · Stations and machines · Connections and controls · Multiblock tanks and batteries · Legacy test equipment
Bulk Crate · Crate Controller · Bed · Fishing Rod · Egg · Autocomposter · Cooker · Electric Cooker · Lava Rock · Mob Spawner
Coal block |
Cobblestone |
Copper block |
Diamond block |
Dirt |
Gold block |
Grass |
Iron block |
Lava Rock |
Leaves |
Log |
Planks |
Red clay |
Sand |
Sandstone |
Snow |
Stone |
Azure Ore |
Bedrock |
Coal ore |
Copper ore |
Diamond ore |
Gold ore |
Iron ore |
Copper boots |
Copper chestplate |
Copper helmet |
Copper leggings |
Diamond boots |
Diamond chestplate |
Diamond helmet |
Diamond leggings |
Iron boots |
Iron chestplate |
Iron helmet |
Iron leggings |
Bed |
Bulk Crate |
Chest |
Crate Controller |
Wooden Door |
Bucket |
Lava bucket |
Torch |
Water bucket |
Button |
Extractor |
Fluid Pipe |
Inventory Sensor |
Item Pipe |
Lever |
Power Cable |
Signal Conduit |
Signal Indicator |
Signal Relay |
Signal Wire |
Workshop Hatch |
Battery Bank Controller |
Battery Block |
Reinforced Tank Frame |
Reinforced Tank Glass |
Signal Valve Port |
Tank Access Hatch |
Tank Controller |
Tank Fluid Port |
Tank Level Sensor |
Tank Wall |
Historical test items available in the Creative catalog. Ordinary expeditions start empty-handed; these tools have no active crafting recipes.
Starter axe |
Starter dagger |
Starter pickaxe |
Rivet Reach · © Starbugstone · All rights reserved. These guides describe the current playable alpha.
Rivet Reach field guide
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Tools and durability — faster tiers, remaining uses and worn-tool storage.
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Electric Furnace — smelting and cooking with electricity.
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Lava — deep lakes, buckets and burning hazards.
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Floater — hovering stone enemies and Floater Rock drops.
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Farming and cooking — wild crops, fibre and basic/electric food preparation.
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Food and hunger — eating, saturation and meal planning.
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Mobs — Rustback beetles, Dusk prowlers and Floaters; encounters, combat and persistence.
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Compost — organic surplus, crop acceleration and bin automation.
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Lighting and underground farms — cave openings and growing with torches.
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Fishing — rod crafting, deep source-water ponds, bite timing and fish meals.
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Chickens — lead, breed and raise a persistent flock; collect eggs and cook meals.
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Building and inventory — picking blocks, sorting and farmland harvests.
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Floater spawners — rare cave rooms, lighting and independent cage populations.
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Spawn mechanics — light, floors, distances, natural populations, cage caps and persistent chickens.
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Beds and home spawn — craft a bed, set home and sleep until morning.
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Crates and warehouses — bulk storage, type locks and controller setup.
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Item-pipe routing — editable receiver priorities, compatible destinations and round-robin overflow.
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Weather — clear skies, rain, storms, shelter and saved weather.
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Renewable power — solar panels, wind turbines and parallel battery charging.
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Factory stress-test gallery — actual factory, storm and farm captures from the pre-0.1.0 review.