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Death Notifications

Yacabolet edited this page May 23, 2026 · 1 revision

Death Notifications

When an NPC or object token reaches 0 stamina, DSCT takes over from the system's default behavior and handles the defeat entirely.

What Happens on Defeat

  1. The defeated condition and overlay are applied.
  2. The token stays on the battlefield as an object (it is removed from the combat tracker but remains visible).
  3. A skull tile appears beneath the token (if the Death Marker setting is enabled).
  4. The token's health bar is hidden.
  5. A chat message is posted with an Undo button.

Multiple deaths within 200ms are batched into a single chat message with one shared Undo button.

Visual coming soon

Undo

Clicking Undo in the chat message reverses the defeat fully:

  • Stamina is restored.
  • The defeated condition and overlay are removed.
  • The token is re-added to the combat tracker.
  • The health bar is restored.
  • The skull tile is removed.

Hovering over the Undo button highlights the token's pre-death position on the canvas as a reminder of where it was.

Minion Deaths

When a minion squad takes enough damage to drop one or more minions:

  • DSCT calculates how many minions should die based on the squad's remaining stamina.
  • Each minion is defeated individually using the same per-token process above.
  • The squad's stamina is corrected to reflect the deaths.

Dying Escalation

For NPCs using the Dying condition (rather than instant defeat), DSCT automatically escalates Dying 1 to Dying 2 to Dead per Draw Steel rules, skipping the manual steps.

Condition and Effect Cleanup

When a token dies:

  • Any Frightened or Taunted conditions that listed the dying token as their source are automatically removed from all other tokens.
  • The Health Estimate module (if installed) will correctly show "Dead" on the defeated token.

Settings

Setting What It Does
Enable Death Tracker Master toggle for all death handling
Alternative Minion Defeat UI Replace system defeat dialog with DSCT version
Death Marker Enabled Show a skull tile under defeated tokens
Death Marker Icon File path for the skull tile image (with live preview)
Clear Death Markers on Combat End Remove skull tiles when combat ends
Orphaned Combatant Cleanup Remove combat entries for deleted tokens/actors automatically

Notes

  • DSCT's death handling only fires for tokens that are part of an active combat. Tokens outside combat are handled by the system normally.
  • Retainer actors are excluded from death animations and are treated like heroes.

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