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Taunted

Yacabolet edited this page May 28, 2026 · 2 revisions

Taunted

Enforces the Draw Steel Taunted condition: a taunted creature cannot willingly move away from the taunter while the taunter is within line of effect.

Applying Taunted

  1. Open the Damage & Conditions Panel.
  2. Set the Source Token to the taunting creature.
  3. Enable Taunted and select a duration.
  4. Click Apply.

Visual coming soon

Movement Enforcement

When a taunted token attempts to move:

  • DSCT checks whether the taunter is within line of effect using multi-point sampling (checking several points across both token footprints, not just center-to-center).
  • If line of effect is clear and the move would take the taunted creature further from the taunter, the move is blocked or flagged.
  • If a wall or obstacle blocks line of effect, the restriction is lifted and the move is allowed.

Removal

Taunted is automatically removed when:

  • The duration expires (turn end, save, respite, or custom count).
  • The taunting creature is defeated.
  • The Director manually removes the effect.

Settings

Setting What It Does
Enable Conditions System Master toggle; disables Taunted enforcement if off
Taunted Effect Icon Icon used for the Taunted active effect; change with the file picker
Illegal Movement Mode Block (hard stop) or Allow (soft warning message)

Notes

  • Taunted requires a source token. If the source is deleted or leaves the scene, the condition is removed.
  • Multiple Taunted conditions from different sources are each tracked independently.

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