Minetest is an open source voxel game-creation platform with easy modding and game creation
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Updated
May 25, 2024 - C++
Minetest is an open source voxel game-creation platform with easy modding and game creation
OpenVDB - Sparse volume data structure and tools
Compatible client of Ace of Spades 0.75
Unreal Engine 4: Smooth voxel terrian example
Robotics with GPU computing
🌏: Dungeon free resources (terrain & roguelike generation)
Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
Mesh processing library
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
MagicaVoxel VOX Format import plugin for Unreal Engine 5
A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
A collection of voxel mesh generation algorithms
A voxel terrain generator that allows artists to easily create endless, diverse game worlds.
Unreal Engine 5: Smooth voxel terrian example
Skeletonize densely labeled 3D image segmentations with TEASAR. (Medial Axis Transform)
Convert OBJ and STL files to voxels, with support for textures. Written in pure C++17 with CMake. No raytracing or slicing or OpenGL shenanigans. Fast and robust using just 3D intersections. Simple as.
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