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Axes
Category: Melee Combat · Command:
/axes· Super ability: Skull Splitter
Axes is about big hits: critical strikes, bonus damage, and wrecking your opponent's armor.
Deal damage with an axe. XP is the health the target lost × the mob's multiplier × 10. See Combat XP.
Chopping trees with an axe trains Woodcutting, not Axes.
Right-click with an axe to ready it, then attack. Unlocks at level 5.
- Every hit also damages enemies around your target, for half the damage you dealt.
- Better axes reach more nearby enemies: a diamond axe hits more of them than a stone one.
- Lasts 2 seconds + 1 second per 5 levels (22 seconds at level 100), with a 240-second cooldown.
(Readying an axe and chopping a log starts Tree Feller instead.)
| Ability | Unlocks | What it does |
|---|---|---|
| Axe Mastery | Level 5 (ranks at 5, 10, 15, 20) | +1 damage per rank, up to +4 |
| Critical Strikes | Level 1 | Chance to deal double damage to mobs, or 1.5× to players. The chance rises by 0.375% per level, to 37.5% at level 100. |
| Armor Impact | Level 1 (20 ranks: level 1, then every 5 levels from 10) | 25% chance on hit to damage the target's armor, by 6.5 durability per rank (130 at rank 20) |
| Greater Impact | Level 25 | 25% chance on hit against a target wearing no armor: +2 damage and a big knockback |
| Limit Break | Level 10 (a rank every 10 levels) | Up to +10 damage against armored players. See Limit Break. |
Bonus damage and on-hit chances scale with your attack strength, so let the axe recharge between swings.
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