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Tridents

Jay edited this page Sep 29, 2026 · 1 revision

Tridents

Category: Ranged Combat · Command: /tridents · Super ability: None

Tridents adds heavy bonus damage to both thrown and melee trident hits. Tridents can't be crafted: get one from drowned, or dig one up with Excavation's treasure.

Earning XP

Hit mobs or players with a trident, thrown or in melee; both count. XP is the health the target lost × the mob's multiplier × 10. See Combat XP. Thrown tridents don't get Archery's distance bonus.

Abilities

Ability Unlocks What it does
Impale Level 5 (ranks at 5, 15, 25, 35, 45, 55, 65, 75, 85, 100) Extra damage on every hit: 1.0 + 0.5 per rank, so +1.5 at rank 1 and +6.0 at rank 10
Limit Break Level 10 (a rank every 10 levels) Up to +10 damage against armored players. See Limit Break.

Impale on melee hits scales with your attack strength. Thrown tridents always get the full bonus.

Tips

  • Impale's +6 damage at level 100 is one of the biggest flat bonuses of any weapon.
  • Tridents is in Ranged Combat with Archery and Crossbows, even though you can fight up close with it.

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