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Tridents
Category: Ranged Combat · Command:
/tridents· Super ability: None
Tridents adds heavy bonus damage to both thrown and melee trident hits. Tridents can't be crafted: get one from drowned, or dig one up with Excavation's treasure.
Hit mobs or players with a trident, thrown or in melee; both count. XP is the health the target lost × the mob's multiplier × 10. See Combat XP. Thrown tridents don't get Archery's distance bonus.
| Ability | Unlocks | What it does |
|---|---|---|
| Impale | Level 5 (ranks at 5, 15, 25, 35, 45, 55, 65, 75, 85, 100) | Extra damage on every hit: 1.0 + 0.5 per rank, so +1.5 at rank 1 and +6.0 at rank 10 |
| Limit Break | Level 10 (a rank every 10 levels) | Up to +10 damage against armored players. See Limit Break. |
Impale on melee hits scales with your attack strength. Thrown tridents always get the full bonus.
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