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Herbalism
Category: Botany · Command:
/herbalism· Super ability: Green Terra
Herbalism makes your farms more productive: extra crops, automatic replanting, and better food.
Harvest crops and gather plants. Crops only give XP when they're fully grown, and plants placed by players give nothing. A selection:
| Plant | XP | Plant | XP | |
|---|---|---|---|---|
| Wheat, Carrots, Potatoes, Beetroots | 50 | Nether Wart | 50 | |
| Melon, Pumpkin | 20 | Sugar Cane, Cactus, Cocoa | 30 | |
| Sweet Berry Bush | 50 | Cave Vines (glow berries) | 90 | |
| Short Grass, Fern, Vines, Bamboo | 10 | Tall Grass, Large Fern | 50 | |
| Dandelion, Poppy | 100 | Tulips, Cornflower, Oxeye Daisy, Azure Bluet, Blue Orchid, Lily of the Valley | 150 | |
| Allium | 300 | Wither Rose | 500 | |
| Torchflower | 90 | Pitcher Plant | 160 | |
| Lily Pad | 100 | Red / Brown Mushroom | 150 | |
| Small / Big Dripleaf | 140 | Moss Block | 150 | |
| Crimson / Warped Fungus | 50 | Shroomlight | 250 | |
| Bee Nest | 200 | Chorus Flower | 25 | |
| Coral (by type) | 75–175 | Dead Coral | 10 |
For plants that grow in columns (sugar cane, cactus, bamboo, kelp, chorus), you only get XP for the blocks that actually break, and there's a limit on how much a bone-mealed plant can pay.
Right-click with a hoe to ready it, then harvest. Unlocks at level 5.
- Every harvest gives triple drops.
- Green Thumb always succeeds and works one rank higher than your level.
- Lasts 2 seconds + 1 second per 5 levels (22 seconds at level 100), with a 240-second cooldown.
| Ability | Unlocks | What it does |
|---|---|---|
| Double Drops | Level 1 | Chance for double drops: 1% per level, 100% at level 100 |
| Verdant Bounty | Level 100 | Chance for triple drops instead. It keeps rising past level 100, up to 50% at level 1,000. |
| Green Thumb | Level 25 (ranks at 25, 50, 75, 100) | When you harvest a fully grown crop, a chance to replant it for you. Higher ranks replant it further grown. The chance rises to 100% at level 100. You can also hold wheat seeds and right-click to turn cobblestone into mossy cobblestone, or dirt into grass. |
| Farmer's Diet | Level 20 (ranks at 20, 40, 60, 80, 100) | Food you farm restores more hunger |
| Hylian Luck | From the start | Chance for rare items when you break bushes, flowers and flower pots, up to 10% at level 100 |
| Shroom Thumb | From the start | Use a brown and a red mushroom to spread mycelium onto dirt or grass. The chance rises to 50% at level 100; the mushrooms are used up either way. |
- Flowers pay far more than crops, so pick them whenever you pass by.
- Big crop farms plus Green Thumb make Herbalism a steady, reliable skill.
- Herbalism keeps improving past level 100 thanks to Verdant Bounty.
- Herbalism is in Botany with Woodcutting and Alchemy. Many potion ingredients come from farming. See Wooden Mastery for Botany's passive.
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