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Archery
Jay edited this page Sep 29, 2026
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Category: Ranged Combat · Command:
/archery· Super ability: None
Archery makes your arrows hit harder, rewards long shots, and lets you get your arrows back.
Hit mobs or players with arrows from a bow. The base XP is the same as other combat skills (health the target lost × the mob's multiplier × 10, see Combat XP), with two adjustments:
- Distance bonus: +2.5% XP per block between where you fired and where the arrow hit, up to 50 blocks. A shot from 20 blocks earns 1.5× XP, and from 50 blocks or more 2.25×.
- Draw strength: shots from a bow drawn less than halfway earn less XP. Draw at least halfway for full XP.
| Ability | Unlocks | What it does |
|---|---|---|
| Skill Shot | Level 1 (20 ranks: level 1, then every 5 levels from 10) | +10% arrow damage per rank, up to +200% at level 100. The bonus can't add more than 9 damage to one arrow. |
| Arrow Retrieval | Level 1 | Chance to get your arrows back from mobs you kill: 1% per level, 100% at level 100 |
| Daze | Level 1 | Against players only: a chance for your arrow to deal +4 damage, jerk their view up or down, and give them 10 seconds of Nausea. The chance rises by 0.5% per level, to 50% at level 100. |
| Limit Break | Level 10 (a rank every 10 levels) | Up to +10 damage against armored players. See Limit Break. |
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